#include <camera.h>
◆ Nametag()
Nametag::Nametag |
( |
scene::ISceneNode * |
a_parent_node, |
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const std::string & |
text, |
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const video::SColor & |
textcolor, |
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const Optional< video::SColor > & |
bgcolor, |
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const v3f & |
pos |
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) |
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inline |
◆ getBgColor()
video::SColor Nametag::getBgColor |
( |
bool |
use_fallback | ) |
const |
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inline |
◆ bgcolor
Optional<video::SColor> Nametag::bgcolor |
◆ parent_node
scene::ISceneNode* Nametag::parent_node |
◆ pos
◆ text
std::string Nametag::text |
◆ textcolor
video::SColor Nametag::textcolor |
The documentation for this struct was generated from the following file: