#include <camera.h>
◆ Nametag()
| Nametag::Nametag |
( |
scene::ISceneNode * | a_parent_node, |
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const std::string & | text, |
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const video::SColor & | textcolor, |
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const std::optional< video::SColor > & | bgcolor, |
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const v3f & | pos ) |
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inline |
◆ getBgColor()
| video::SColor Nametag::getBgColor |
( |
bool | use_fallback | ) |
const |
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inline |
◆ bgcolor
| std::optional<video::SColor> Nametag::bgcolor |
◆ parent_node
| scene::ISceneNode* Nametag::parent_node |
◆ pos
◆ text
| std::string Nametag::text |
◆ textcolor
| video::SColor Nametag::textcolor |
The documentation for this struct was generated from the following file: