#include <texturesource.h>
◆ IWritableTextureSource()
  
  
      
        
          | IWritableTextureSource::IWritableTextureSource  | 
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default   | 
  
 
 
◆ ~IWritableTextureSource()
  
  
      
        
          | virtual IWritableTextureSource::~IWritableTextureSource  | 
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virtualdefault   | 
  
 
 
◆ getTexture() [1/2]
  
  
      
        
          | virtual video::ITexture * IWritableTextureSource::getTexture  | 
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          const std::string & |           name,  | 
         
        
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          u32 * |           id = nullptr ) | 
         
       
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pure virtual   | 
  
 
 
◆ getTexture() [2/2]
  
  
      
        
          | virtual video::ITexture * IWritableTextureSource::getTexture  | 
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          u32 |           id | ) | 
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pure virtual   | 
  
 
 
◆ getTextureAverageColor()
  
  
      
        
          | virtual video::SColor IWritableTextureSource::getTextureAverageColor  | 
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          const std::string & |           name | ) | 
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pure virtual   | 
  
 
 
◆ getTextureId()
  
  
      
        
          | virtual u32 IWritableTextureSource::getTextureId  | 
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          const std::string & |           name | ) | 
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pure virtual   | 
  
 
 
◆ getTextureName()
  
  
      
        
          | virtual std::string IWritableTextureSource::getTextureName  | 
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          u32 |           id | ) | 
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pure virtual   | 
  
 
 
◆ insertSourceImage()
  
  
      
        
          | virtual void IWritableTextureSource::insertSourceImage  | 
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          const std::string & |           name,  | 
         
        
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          video::IImage * |           img ) | 
         
       
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pure virtual   | 
  
 
 
◆ isKnownSourceImage()
  
  
      
        
          | virtual bool IWritableTextureSource::isKnownSourceImage  | 
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          const std::string & |           name | ) | 
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pure virtual   | 
  
 
 
◆ processQueue()
  
  
      
        
          | virtual void IWritableTextureSource::processQueue  | 
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pure virtual   | 
  
 
 
◆ rebuildImagesAndTextures()
  
  
      
        
          | virtual void IWritableTextureSource::rebuildImagesAndTextures  | 
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pure virtual   | 
  
 
 
The documentation for this class was generated from the following file: