#include <mainmenumanager.h>
Inheritance diagram for MainGameCallback:
Collaboration diagram for MainGameCallback:Public Member Functions | |
| MainGameCallback ()=default | |
| virtual | ~MainGameCallback ()=default |
| void | exitToOS () override |
| void | openSettings () override |
| void | disconnect () override |
| void | changePassword () override |
| void | changeVolume () override |
| void | keyConfig () override |
| void | signalKeyConfigChange () override |
| void | touchscreenLayout () override |
| void | showOpenURLDialog (const std::string &url) override |
Public Attributes | |
| bool | disconnect_requested = false |
| bool | settings_requested = false |
| bool | changepassword_requested = false |
| bool | changevolume_requested = false |
| bool | keyconfig_requested = false |
| bool | touchscreenlayout_requested = false |
| bool | shutdown_requested = false |
| bool | keyconfig_changed = false |
| std::string | show_open_url_dialog = "" |
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default |
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virtualdefault |
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inlineoverridevirtual |
Implements IGameCallback.
References changepassword_requested.
Referenced by HardcodedPauseFormspecHandler::gotText().
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inlineoverridevirtual |
Implements IGameCallback.
References changevolume_requested.
Referenced by HardcodedPauseFormspecHandler::gotText().
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inlineoverridevirtual |
Implements IGameCallback.
References disconnect_requested.
Referenced by HardcodedPauseFormspecHandler::gotText(), and ModApiClient::l_disconnect().
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inlineoverridevirtual |
Implements IGameCallback.
References shutdown_requested.
Referenced by HardcodedPauseFormspecHandler::gotText().
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inlineoverridevirtual |
Implements IGameCallback.
References keyconfig_requested.
Referenced by ModApiPauseMenu::l_show_keys_menu().
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inlineoverridevirtual |
Implements IGameCallback.
References settings_requested.
Referenced by HardcodedPauseFormspecHandler::gotText().
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inlineoverridevirtual |
Implements IGameCallback.
References show_open_url_dialog.
Referenced by GUIFormSpecMenu::OnEvent(), and GUIHyperText::OnEvent().
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inlineoverridevirtual |
Implements IGameCallback.
References keyconfig_changed.
Referenced by GUIKeyChangeMenu::acceptInput().
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inlineoverridevirtual |
Implements IGameCallback.
References touchscreenlayout_requested.
Referenced by ModApiPauseMenu::l_show_touchscreen_layout().
Here is the caller graph for this function:| bool MainGameCallback::changepassword_requested = false |
Referenced by changePassword(), and GameFormSpec::handleCallbacks().
| bool MainGameCallback::changevolume_requested = false |
Referenced by changeVolume(), and GameFormSpec::handleCallbacks().
| bool MainGameCallback::disconnect_requested = false |
Referenced by disconnect(), and GameFormSpec::handleCallbacks().
| bool MainGameCallback::keyconfig_changed = false |
Referenced by GameFormSpec::handleCallbacks(), and signalKeyConfigChange().
| bool MainGameCallback::keyconfig_requested = false |
Referenced by GameFormSpec::handleCallbacks(), and keyConfig().
| bool MainGameCallback::settings_requested = false |
Referenced by GameFormSpec::handleCallbacks(), and openSettings().
| std::string MainGameCallback::show_open_url_dialog = "" |
Referenced by GameFormSpec::handleCallbacks(), and showOpenURLDialog().
| bool MainGameCallback::shutdown_requested = false |
Referenced by exitToOS(), ClientLauncher::run(), and Game::run().
| bool MainGameCallback::touchscreenlayout_requested = false |
Referenced by GameFormSpec::handleCallbacks(), and touchscreenLayout().