#include <s_env.h>
Public Member Functions | |
void | environment_Step (float dtime) |
void | environment_OnGenerated (v3s16 minp, v3s16 maxp, u32 blockseed) |
void | player_event (ServerActiveObject *player, const std::string &type) |
void | on_emerge_area_completion (v3s16 blockpos, int action, ScriptCallbackState *state) |
void | initializeEnvironment (ServerEnvironment *env) |
Public Member Functions inherited from ScriptApiBase | |
ScriptApiBase (ScriptingType type) | |
ScriptApiBase () | |
virtual | ~ScriptApiBase () |
DISABLE_CLASS_COPY (ScriptApiBase) | |
void | loadMod (const std::string &script_path, const std::string &mod_name) |
void | loadScript (const std::string &script_path) |
void | loadModFromMemory (const std::string &mod_name) |
void | runCallbacksRaw (int nargs, RunCallbacksMode mode, const char *fxn) |
void | addObjectReference (ServerActiveObject *cobj) |
void | removeObjectReference (ServerActiveObject *cobj) |
IGameDef * | getGameDef () |
Server * | getServer () |
ScriptingType | getType () |
Client * | getClient () |
std::string | getOrigin () |
void | setOriginDirect (const char *origin) |
void | setOriginFromTableRaw (int index, const char *fxn) |
void | clientOpenLibs (lua_State *L) |
Additional Inherited Members | |
Protected Member Functions inherited from ScriptApiBase | |
lua_State * | getStack () |
void | realityCheck () |
void | scriptError (int result, const char *fxn) |
void | stackDump (std::ostream &o) |
void | setGameDef (IGameDef *gamedef) |
Environment * | getEnv () |
void | setEnv (Environment *env) |
GUIEngine * | getGuiEngine () |
void | setGuiEngine (GUIEngine *guiengine) |
void | objectrefGetOrCreate (lua_State *L, ServerActiveObject *cobj) |
void | pushPlayerHPChangeReason (lua_State *L, const PlayerHPChangeReason &reason) |
Protected Member Functions inherited from LuaHelper | |
template<> | |
bool | readParam (lua_State *L, int index) |
Static Protected Member Functions inherited from LuaHelper | |
static bool | isNaN (lua_State *L, int idx) |
template<typename T > | |
static T | readParam (lua_State *L, int index) |
Read a value using a template type T from Lua State L and index. More... | |
template<typename T > | |
static T | readParam (lua_State *L, int index, const T &default_value) |
Read a value using a template type T from Lua State L and index. More... | |
Protected Attributes inherited from ScriptApiBase | |
std::recursive_mutex | m_luastackmutex |
std::string | m_last_run_mod |
bool | m_secure = false |
int | m_lock_recursion_count {} |
std::thread::id | m_owning_thread |
References push_v3s16(), RUN_CALLBACKS_MODE_FIRST, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.
Referenced by EmergeThread::finishGen().
void ScriptApiEnv::environment_Step | ( | float | dtime | ) |
References ScriptApiBase::getServer(), RUN_CALLBACKS_MODE_FIRST, runCallbacks, script_get_backtrace(), SCRIPTAPI_PRECHECKHEADER, Server::setAsyncFatalError(), and BaseException::what().
Referenced by ServerEnvironment::step().
void ScriptApiEnv::initializeEnvironment | ( | ServerEnvironment * | env | ) |
References ServerEnvironment::addActiveBlockModifier(), ServerEnvironment::addLoadingBlockModifierDef(), getboolfield(), getboolfield_default(), getfloatfield(), getintfield(), getstringfield(), ScriptApiBase::LuaABM, ScriptApiBase::LuaLBM, SCRIPTAPI_PRECHECKHEADER, ScriptApiBase::setEnv(), table, and verbosestream.
Referenced by Server::init().
void ScriptApiEnv::on_emerge_area_completion | ( | v3s16 | blockpos, |
int | action, | ||
ScriptCallbackState * | state | ||
) |
References ScriptCallbackState::args_ref, ScriptCallbackState::callback_ref, ScriptApiBase::getServer(), ScriptCallbackState::origin, PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), ScriptCallbackState::refcount, script_get_backtrace(), SCRIPTAPI_PRECHECKHEADER, ScriptApiBase::setOriginDirect(), and BaseException::what().
Referenced by LuaEmergeAreaCallback().
void ScriptApiEnv::player_event | ( | ServerActiveObject * | player, |
const std::string & | type | ||
) |
References ScriptApiBase::getServer(), ScriptApiBase::objectrefGetOrCreate(), RUN_CALLBACKS_MODE_FIRST, runCallbacks, script_get_backtrace(), SCRIPTAPI_PRECHECKHEADER, Server::setAsyncFatalError(), and BaseException::what().
Referenced by Server::hudSetFlags(), Server::SendPlayerBreath(), Server::SendPlayerHP(), and PlayerSAO::step().