#include <l_server.h>
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template<> |
bool | readParam (lua_State *L, int index) |
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static bool | isNaN (lua_State *L, int idx) |
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template<typename T > |
static T | readParam (lua_State *L, int index) |
| Read a value using a template type T from Lua State L and index. More...
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template<typename T > |
static T | readParam (lua_State *L, int index, const T &default_value) |
| Read a value using a template type T from Lua State L and index. More...
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◆ Initialize()
void ModApiServer::Initialize |
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lua_State * |
L, |
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int |
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◆ l_ban_player()
int ModApiServer::l_ban_player |
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lua_State * |
L | ) |
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◆ l_chat_send_all()
int ModApiServer::l_chat_send_all |
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lua_State * |
L | ) |
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◆ l_chat_send_player()
int ModApiServer::l_chat_send_player |
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lua_State * |
L | ) |
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◆ l_dynamic_add_media_raw()
int ModApiServer::l_dynamic_add_media_raw |
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lua_State * |
L | ) |
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◆ l_get_ban_description()
int ModApiServer::l_get_ban_description |
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lua_State * |
L | ) |
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◆ l_get_ban_list()
int ModApiServer::l_get_ban_list |
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lua_State * |
L | ) |
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◆ l_get_current_modname()
int ModApiServer::l_get_current_modname |
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lua_State * |
L | ) |
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◆ l_get_last_run_mod()
int ModApiServer::l_get_last_run_mod |
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lua_State * |
L | ) |
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◆ l_get_modnames()
int ModApiServer::l_get_modnames |
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lua_State * |
L | ) |
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◆ l_get_modpath()
int ModApiServer::l_get_modpath |
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lua_State * |
L | ) |
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◆ l_get_player_information()
int ModApiServer::l_get_player_information |
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lua_State * |
L | ) |
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staticprivate |
References ClientInfo::addr, con::AVG_JITTER, con::AVG_RTT, RemotePlayer::formspec_version, FUNCTION_NAME, Address::getFamily(), RemotePlayer::getPeerId(), ModApiBase::getServer(), ClientInfo::lang_code, ClientInfo::major, con::MAX_JITTER, con::MAX_RTT, con::MIN_JITTER, con::MIN_RTT, ClientInfo::minor, NO_MAP_LOCK_REQUIRED, ClientInfo::patch, ClientInfo::prot_vers, ClientInfo::ser_vers, Address::serializeString(), ClientInfo::state, ClientInterface::state2Name(), table, ClientInfo::uptime, ClientInfo::vers_string, and warningstream.
◆ l_get_player_ip()
int ModApiServer::l_get_player_ip |
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lua_State * |
L | ) |
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◆ l_get_player_privs()
int ModApiServer::l_get_player_privs |
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lua_State * |
L | ) |
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◆ l_get_server_status()
int ModApiServer::l_get_server_status |
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lua_State * |
L | ) |
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◆ l_get_server_uptime()
int ModApiServer::l_get_server_uptime |
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lua_State * |
L | ) |
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◆ l_get_worldpath()
int ModApiServer::l_get_worldpath |
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lua_State * |
L | ) |
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◆ l_is_singleplayer()
int ModApiServer::l_is_singleplayer |
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lua_State * |
L | ) |
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◆ l_kick_player()
int ModApiServer::l_kick_player |
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lua_State * |
L | ) |
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◆ l_notify_authentication_modified()
int ModApiServer::l_notify_authentication_modified |
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lua_State * |
L | ) |
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◆ l_print()
int ModApiServer::l_print |
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lua_State * |
L | ) |
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◆ l_remove_player()
int ModApiServer::l_remove_player |
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lua_State * |
L | ) |
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◆ l_request_shutdown()
int ModApiServer::l_request_shutdown |
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lua_State * |
L | ) |
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◆ l_set_last_run_mod()
int ModApiServer::l_set_last_run_mod |
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lua_State * |
L | ) |
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◆ l_show_formspec()
int ModApiServer::l_show_formspec |
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lua_State * |
L | ) |
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◆ l_sound_fade()
int ModApiServer::l_sound_fade |
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lua_State * |
L | ) |
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◆ l_sound_play()
int ModApiServer::l_sound_play |
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lua_State * |
L | ) |
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◆ l_sound_stop()
int ModApiServer::l_sound_stop |
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lua_State * |
L | ) |
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◆ l_unban_player_or_ip()
int ModApiServer::l_unban_player_or_ip |
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lua_State * |
L | ) |
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The documentation for this class was generated from the following files: