#include <guiMainMenu.h>
Public Member Functions | |
| MainMenuData (GameErrorData &errordata) | |
| Public Member Functions inherited from GameClientData | |
| bool | isSinglePlayer () const |
| bool | isAnyServer () const |
Public Attributes | |
| std::string | port |
| bool | do_reconnect = false |
| int | selected_world = 0 |
| GameErrorData & | script_data |
| Public Attributes inherited from GameClientData | |
| std::string | name |
| std::string | password |
| std::string | address |
| enum GameClientData::Mode | mode = GM_Undefined |
| ELoginRegister | allow_login_or_register = ELoginRegister::Any |
Additional Inherited Members | |
| Public Types inherited from GameClientData | |
| enum | Mode { GM_SINGLEPLAYER , GM_HOST_AND_JOIN , GM_JOIN , GM_Undefined } |
|
inline |
References script_data.
| bool MainMenuData::do_reconnect = false |
Referenced by ModApiMainMenu::l_start().
| std::string MainMenuData::port |
Referenced by ModApiMainMenu::l_start(), and ClientLauncher::launch_game().
| GameErrorData& MainMenuData::script_data |
Referenced by MainMenuData(), and ClientLauncher::launch_game().
| int MainMenuData::selected_world = 0 |
Referenced by ModApiMainMenu::l_start(), and ClientLauncher::launch_game().