Luanti 5.11.0-dev
 
Loading...
Searching...
No Matches
MainMenuSoundHandle Class Referencefinal

#include <l_mainmenu_sound.h>

+ Inheritance diagram for MainMenuSoundHandle:
+ Collaboration diagram for MainMenuSoundHandle:

Public Member Functions

 ~MainMenuSoundHandle ()=default
 

Static Public Member Functions

static void create (lua_State *L, sound_handle_t handle)
 
static void Register (lua_State *L)
 
- Static Public Member Functions inherited from ModApiBase
static ScriptApiBasegetScriptApiBase (lua_State *L)
 
static ServergetServer (lua_State *L)
 
static ServerInventoryManagergetServerInventoryMgr (lua_State *L)
 
static EmergeThreadgetEmergeThread (lua_State *L)
 
static IGameDefgetGameDef (lua_State *L)
 
static EnvironmentgetEnv (lua_State *L)
 
static std::string getCurrentModPath (lua_State *L)
 
template<typename T >
static T * getScriptApi (lua_State *L)
 
static bool registerFunction (lua_State *L, const char *name, lua_CFunction func, int top)
 
static void registerClass (lua_State *L, const char *name, const luaL_Reg *methods, const luaL_Reg *metamethods)
 
template<typename T >
static T * checkObject (lua_State *L, int narg)
 
static int l_deprecated_function (lua_State *L, const char *good, const char *bad, lua_CFunction func)
 A wrapper for deprecated functions.
 

Private Member Functions

 MainMenuSoundHandle (sound_handle_t handle)
 

Static Private Member Functions

static MainMenuSoundHandlecheckobject (lua_State *L, int narg)
 
static int gc_object (lua_State *L)
 
static int l_stop (lua_State *L)
 

Private Attributes

sound_handle_t m_handle
 

Static Private Attributes

static const char className [] = "MainMenuSoundHandle"
 
static const luaL_Reg methods []
 

Additional Inherited Members

- Protected Member Functions inherited from LuaHelper
template<>
bool readParam (lua_State *L, int index)
 
template<>
s16 readParam (lua_State *L, int index)
 
template<>
int readParam (lua_State *L, int index)
 
template<>
float readParam (lua_State *L, int index)
 
template<>
v2s16 readParam (lua_State *L, int index)
 
template<>
v2f readParam (lua_State *L, int index)
 
template<>
v3f readParam (lua_State *L, int index)
 
template<>
std::string_view readParam (lua_State *L, int index)
 
template<>
std::string readParam (lua_State *L, int index)
 
template<>
std::string_view readParam (lua_State *L, int index)
 Read a string from Lua state L at index without copying it.
 
- Static Protected Member Functions inherited from LuaHelper
template<typename T >
static T readParam (lua_State *L, int index)
 Read a value using a template type T from Lua state L at index.
 
template<typename T >
static T readParam (lua_State *L, int index, const T &default_value)
 Read a value using a template type T from Lua state L at index.
 

Constructor & Destructor Documentation

◆ MainMenuSoundHandle()

MainMenuSoundHandle::MainMenuSoundHandle ( sound_handle_t handle)
inlineprivate

Referenced by create().

+ Here is the caller graph for this function:

◆ ~MainMenuSoundHandle()

MainMenuSoundHandle::~MainMenuSoundHandle ( )
default

Member Function Documentation

◆ checkobject()

MainMenuSoundHandle * MainMenuSoundHandle::checkobject ( lua_State * L,
int narg )
staticprivate

References className.

Referenced by l_stop().

+ Here is the caller graph for this function:

◆ create()

void MainMenuSoundHandle::create ( lua_State * L,
sound_handle_t handle )
static

References MainMenuSoundHandle(), and className.

Referenced by ModApiMainMenuSound::l_sound_play().

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ gc_object()

int MainMenuSoundHandle::gc_object ( lua_State * L)
staticprivate

References m_handle.

Referenced by Register().

+ Here is the caller graph for this function:

◆ l_stop()

int MainMenuSoundHandle::l_stop ( lua_State * L)
staticprivate

References checkobject(), and m_handle.

+ Here is the call graph for this function:

◆ Register()

void MainMenuSoundHandle::Register ( lua_State * L)
static

References className, gc_object(), and methods.

Referenced by MainMenuScripting::registerLuaClasses().

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

Member Data Documentation

◆ className

const char MainMenuSoundHandle::className = "MainMenuSoundHandle"
staticprivate

Referenced by checkobject(), create(), and Register().

◆ m_handle

sound_handle_t MainMenuSoundHandle::m_handle
private

Referenced by gc_object(), and l_stop().

◆ methods

const luaL_Reg MainMenuSoundHandle::methods
staticprivate
Initial value:
= {
{0,0}
}
Definition l_mainmenu_sound.h:25
#define luamethod(class, name)
Definition l_internal.h:16

Referenced by Register().


The documentation for this class was generated from the following files: