#include <l_client.h>
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| static void | Initialize (lua_State *L, int top) |
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| static ScriptApiBase * | getScriptApiBase (lua_State *L) |
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| static Server * | getServer (lua_State *L) |
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| static ServerInventoryManager * | getServerInventoryMgr (lua_State *L) |
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| static EmergeThread * | getEmergeThread (lua_State *L) |
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| static IGameDef * | getGameDef (lua_State *L) |
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| static Environment * | getEnv (lua_State *L) |
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| static std::string | getCurrentModPath (lua_State *L) |
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| template<typename T > |
| static T * | getScriptApi (lua_State *L) |
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| static bool | registerFunction (lua_State *L, const char *name, lua_CFunction func, int top) |
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| static void | registerClass (lua_State *L, const char *name, const luaL_Reg *methods, const luaL_Reg *metamethods) |
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| template<typename T > |
| static T * | checkObject (lua_State *L, int narg) |
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| static int | l_deprecated_function (lua_State *L, const char *good, const char *bad, lua_CFunction func) |
| | A wrapper for deprecated functions.
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| template<> |
| bool | readParam (lua_State *L, int index) |
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| template<> |
| s16 | readParam (lua_State *L, int index) |
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| template<> |
| int | readParam (lua_State *L, int index) |
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| template<> |
| float | readParam (lua_State *L, int index) |
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| template<> |
| v2s16 | readParam (lua_State *L, int index) |
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| template<> |
| v2f | readParam (lua_State *L, int index) |
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| template<> |
| v3f | readParam (lua_State *L, int index) |
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| template<> |
| std::string_view | readParam (lua_State *L, int index) |
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| template<> |
| std::string | readParam (lua_State *L, int index) |
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| template<> |
| std::string_view | readParam (lua_State *L, int index) |
| | Read a string from Lua state L at index without copying it.
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| template<typename T > |
| static T | readParam (lua_State *L, int index) |
| | Read a value using a template type T from Lua state L at index.
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| |
| template<typename T > |
| static T | readParam (lua_State *L, int index, const T &default_value) |
| | Read a value using a template type T from Lua state L at index.
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◆ Initialize()
| void ModApiClient::Initialize |
( |
lua_State * | L, |
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int | top ) |
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static |
◆ l_clear_out_chat_queue()
| int ModApiClient::l_clear_out_chat_queue |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_disconnect()
| int ModApiClient::l_disconnect |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_display_chat_message()
| int ModApiClient::l_display_chat_message |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_get_builtin_path()
| int ModApiClient::l_get_builtin_path |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_get_csm_restrictions()
| int ModApiClient::l_get_csm_restrictions |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_get_current_modname()
| int ModApiClient::l_get_current_modname |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_get_item_def()
| int ModApiClient::l_get_item_def |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_get_language()
| int ModApiClient::l_get_language |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_get_meta()
| int ModApiClient::l_get_meta |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_get_modpath()
| int ModApiClient::l_get_modpath |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_get_node_def()
| int ModApiClient::l_get_node_def |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_get_node_or_nil()
| int ModApiClient::l_get_node_or_nil |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_get_player_names()
| int ModApiClient::l_get_player_names |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_get_privilege_list()
| int ModApiClient::l_get_privilege_list |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_get_server_info()
| int ModApiClient::l_get_server_info |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_get_wielded_item()
| static int ModApiClient::l_get_wielded_item |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_gettext()
| int ModApiClient::l_gettext |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_print()
| int ModApiClient::l_print |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_send_chat_message()
| int ModApiClient::l_send_chat_message |
( |
lua_State * | L | ) |
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staticprivate |
The documentation for this class was generated from the following files: