Luanti 5.16.0-dev
Loading...
Searching...
No Matches
GameFindPath Struct Reference
Collaboration diagram for GameFindPath:

Public Member Functions

 GameFindPath (const std::string &path, bool user_specific)
 GameFindPath (const std::string &path, bool user_specific, std::unordered_set< std::string > &&aliases)

Public Attributes

std::string path
bool user_specific
std::unordered_set< std::string > aliases

Constructor & Destructor Documentation

◆ GameFindPath() [1/2]

GameFindPath::GameFindPath ( const std::string & path,
bool user_specific )
inline

References path, and user_specific.

◆ GameFindPath() [2/2]

GameFindPath::GameFindPath ( const std::string & path,
bool user_specific,
std::unordered_set< std::string > && aliases )
inline

References aliases, path, and user_specific.

Member Data Documentation

◆ aliases

std::unordered_set<std::string> GameFindPath::aliases

Referenced by GameFindPath().

◆ path

std::string GameFindPath::path

◆ user_specific

bool GameFindPath::user_specific

The documentation for this struct was generated from the following file: