#include <nodedef.h>
◆ TileDef()
◆ deSerialize()
void TileDef::deSerialize |
( |
std::istream & |
is, |
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u8 |
contentfeatures_version, |
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NodeDrawType |
drawtype |
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) |
| |
References align_style, ALIGN_STYLE_NODE, animation, backface_culling, color, TileAnimationParams::deSerialize(), deSerializeString16(), has_color, name, readU16(), readU8(), scale, TILE_FLAG_BACKFACE_CULLING, TILE_FLAG_HAS_ALIGN_STYLE, TILE_FLAG_HAS_COLOR, TILE_FLAG_HAS_SCALE, TILE_FLAG_TILEABLE_HORIZONTAL, TILE_FLAG_TILEABLE_VERTICAL, tileable_horizontal, and tileable_vertical.
◆ serialize()
void TileDef::serialize |
( |
std::ostream & |
os, |
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u16 |
protocol_version |
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) |
| const |
References align_style, ALIGN_STYLE_NODE, animation, backface_culling, color, has_color, name, scale, TileAnimationParams::serialize(), serializeString16(), TILE_FLAG_BACKFACE_CULLING, TILE_FLAG_HAS_ALIGN_STYLE, TILE_FLAG_HAS_COLOR, TILE_FLAG_HAS_SCALE, TILE_FLAG_TILEABLE_HORIZONTAL, TILE_FLAG_TILEABLE_VERTICAL, tileable_horizontal, tileable_vertical, writeU16(), and writeU8().
◆ align_style
◆ animation
◆ backface_culling
bool TileDef::backface_culling = true |
◆ color
video::SColor TileDef::color = video::SColor(0xFFFFFFFF) |
◆ has_color
bool TileDef::has_color = false |
◆ name
std::string TileDef::name = "" |
◆ scale
◆ tileable_horizontal
bool TileDef::tileable_horizontal = true |
◆ tileable_vertical
bool TileDef::tileable_vertical = true |
The documentation for this struct was generated from the following files: