#include <gameparams.h>
Public Member Functions | |
| GameStartData ()=default | |
| Public Member Functions inherited from GameParams | |
| GameParams ()=default | |
| Public Member Functions inherited from GameClientData | |
| bool | isSinglePlayer () const |
| bool | isAnyServer () const |
Public Attributes | |
| WorldSpec | world_spec |
| Public Attributes inherited from GameParams | |
| u16 | socket_port |
| std::string | world_path |
| SubgameSpec | game_spec |
| bool | is_dedicated_server |
| Public Attributes inherited from GameClientData | |
| std::string | name |
| std::string | password |
| std::string | address |
| enum GameClientData::Mode | mode = GM_Undefined |
| ELoginRegister | allow_login_or_register = ELoginRegister::Any |
Additional Inherited Members | |
| Public Types inherited from GameClientData | |
| enum | Mode { GM_SINGLEPLAYER , GM_HOST_AND_JOIN , GM_JOIN , GM_Undefined } |
|
default |
| WorldSpec GameStartData::world_spec |
Referenced by ClientLauncher::init_args(), ClientLauncher::launch_game(), and Game::startup().