#include <minimap.h>
Collaboration diagram for MinimapModeDef:Public Attributes | |
| MinimapType | type |
| std::string | label |
| u16 | scan_height |
| u16 | map_size |
| std::string | texture |
| u16 | scale |
| std::string MinimapModeDef::label |
Referenced by Minimap::addMode(), Minimap::addMode(), and Game::toggleMinimap().
| u16 MinimapModeDef::map_size |
| u16 MinimapModeDef::scale |
Referenced by Minimap::addMode(), Minimap::addMode(), and Minimap::getMinimapTexture().
| u16 MinimapModeDef::scan_height |
Referenced by Minimap::addMode(), MinimapUpdateThread::doUpdate(), and Minimap::updateActiveMarkers().
| std::string MinimapModeDef::texture |
Referenced by Minimap::addMode(), Minimap::addMode(), and Minimap::getMinimapTexture().
| MinimapType MinimapModeDef::type |