◆ TestCollision()
TestCollision::TestCollision |
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◆ getName()
const char * TestCollision::getName |
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◆ runTests()
void TestCollision::runTests |
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IGameDef * | gamedef | ) |
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◆ testAxisAlignedCollision()
void TestCollision::testAxisAlignedCollision |
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◆ testCollisionMoveSimple()
void TestCollision::testCollisionMoveSimple |
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IGameDef * | gamedef | ) |
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References collisionMoveResult::collides, COLLISION_AXIS_Y, COLLISION_NODE, collisionMoveSimple(), collisionMoveResult::collisions, fpos, g_collision_problems_encountered, MAP_BLOCKSIZE, collisionMoveResult::standing_on_object, t_CONTENT_STONE, collisionMoveResult::touching_ground, UASSERT, UASSERTEQ, and UASSERTEQ_V3F.
Referenced by runTests().
The documentation for this class was generated from the following file: