#include <clientevent.h>
struct { ... } ClientEvent::add_particlespawner |
◆ align
◆ amount
◆ attached_id
u16 ClientEvent::attached_id |
◆ camera_point_target_x
f32 ClientEvent::camera_point_target_x |
◆ camera_point_target_y
f32 ClientEvent::camera_point_target_y |
◆ camera_point_target_z
f32 ClientEvent::camera_point_target_z |
struct { ... } ClientEvent::cloud_params |
◆ color_ambient
u32 ClientEvent::color_ambient |
◆ color_bright
u32 ClientEvent::color_bright |
◆ data
struct { ... } ClientEvent::deathscreen |
struct { ... } ClientEvent::delete_particlespawner |
◆ density
◆ dir
◆ do_override
bool ClientEvent::do_override |
◆ formname
std::string* ClientEvent::formname |
◆ formspec
std::string* ClientEvent::formspec |
◆ height
struct { ... } ClientEvent::hudadd |
struct { ... } ClientEvent::hudchange |
struct { ... } ClientEvent::hudrm |
◆ id [1/2]
◆ id [2/2]
◆ item
◆ moon_params
◆ name
std::string* ClientEvent::name |
◆ number
◆ offset
struct { ... } ClientEvent::override_day_night_ratio |
◆ pitch
struct { ... } ClientEvent::player_damage |
struct { ... } ClientEvent::player_force_move |
◆ pos
◆ ratio_f
float ClientEvent::ratio_f |
◆ scale
◆ sdata
std::string* ClientEvent::sdata |
◆ server_id
u32 ClientEvent::server_id |
◆ set_camera_point_target
bool ClientEvent::set_camera_point_target |
◆ set_sky
struct { ... } ClientEvent::show_formspec |
◆ size
◆ spawn_particle
◆ speed_x
◆ speed_y
◆ star_params
◆ stat
◆ sun_params
◆ text
std::string* ClientEvent::text |
◆ text2
std::string* ClientEvent::text2 |
◆ thickness
f32 ClientEvent::thickness |
◆ type [1/2]
◆ type [2/2]
◆ v2fdata
v2f* ClientEvent::v2fdata |
◆ v2s32data
v2s32* ClientEvent::v2s32data |
◆ v3fdata
v3f* ClientEvent::v3fdata |
◆ world_pos
v3f* ClientEvent::world_pos |
◆ yaw
◆ z_index
The documentation for this struct was generated from the following file: