Minetest  5.4.0
ScriptApiEntity Class Reference

#include <s_entity.h>

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Public Member Functions

bool luaentity_Add (u16 id, const char *name)
 
void luaentity_Activate (u16 id, const std::string &staticdata, u32 dtime_s)
 
void luaentity_Deactivate (u16 id)
 
void luaentity_Remove (u16 id)
 
std::string luaentity_GetStaticdata (u16 id)
 
void luaentity_GetProperties (u16 id, ServerActiveObject *self, ObjectProperties *prop)
 
void luaentity_Step (u16 id, float dtime, const collisionMoveResult *moveresult)
 
bool luaentity_Punch (u16 id, ServerActiveObject *puncher, float time_from_last_punch, const ToolCapabilities *toolcap, v3f dir, s16 damage)
 
bool luaentity_on_death (u16 id, ServerActiveObject *killer)
 
void luaentity_Rightclick (u16 id, ServerActiveObject *clicker)
 
void luaentity_on_attach_child (u16 id, ServerActiveObject *child)
 
void luaentity_on_detach_child (u16 id, ServerActiveObject *child)
 
void luaentity_on_detach (u16 id, ServerActiveObject *parent)
 
- Public Member Functions inherited from ScriptApiBase
 ScriptApiBase (ScriptingType type)
 
 ScriptApiBase ()
 
virtual ~ScriptApiBase ()
 
 DISABLE_CLASS_COPY (ScriptApiBase)
 
void loadMod (const std::string &script_path, const std::string &mod_name)
 
void loadScript (const std::string &script_path)
 
void loadModFromMemory (const std::string &mod_name)
 
void runCallbacksRaw (int nargs, RunCallbacksMode mode, const char *fxn)
 
void addObjectReference (ServerActiveObject *cobj)
 
void removeObjectReference (ServerActiveObject *cobj)
 
IGameDefgetGameDef ()
 
ServergetServer ()
 
ScriptingType getType ()
 
ClientgetClient ()
 
std::string getOrigin ()
 
void setOriginDirect (const char *origin)
 
void setOriginFromTableRaw (int index, const char *fxn)
 
void clientOpenLibs (lua_State *L)
 

Private Member Functions

bool luaentity_run_simple_callback (u16 id, ServerActiveObject *sao, const char *field)
 

Additional Inherited Members

- Protected Member Functions inherited from ScriptApiBase
lua_State * getStack ()
 
void realityCheck ()
 
void scriptError (int result, const char *fxn)
 
void stackDump (std::ostream &o)
 
void setGameDef (IGameDef *gamedef)
 
EnvironmentgetEnv ()
 
void setEnv (Environment *env)
 
GUIEnginegetGuiEngine ()
 
void setGuiEngine (GUIEngine *guiengine)
 
void objectrefGetOrCreate (lua_State *L, ServerActiveObject *cobj)
 
void pushPlayerHPChangeReason (lua_State *L, const PlayerHPChangeReason &reason)
 
- Protected Member Functions inherited from LuaHelper
template<>
bool readParam (lua_State *L, int index)
 
- Static Protected Member Functions inherited from LuaHelper
static bool isNaN (lua_State *L, int idx)
 
template<typename T >
static T readParam (lua_State *L, int index)
 Read a value using a template type T from Lua State L and index. More...
 
template<typename T >
static T readParam (lua_State *L, int index, const T &default_value)
 Read a value using a template type T from Lua State L and index. More...
 
- Protected Attributes inherited from ScriptApiBase
std::recursive_mutex m_luastackmutex
 
std::string m_last_run_mod
 
bool m_secure = false
 
int m_lock_recursion_count {}
 
std::thread::id m_owning_thread
 

Member Function Documentation

◆ luaentity_Activate()

void ScriptApiEntity::luaentity_Activate ( u16  id,
const std::string &  staticdata,
u32  dtime_s 
)

References luaentity_get(), PCALL_RES, PUSH_ERROR_HANDLER, SCRIPTAPI_PRECHECKHEADER, setOriginFromTable, and verbosestream.

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◆ luaentity_Add()

bool ScriptApiEntity::luaentity_Add ( u16  id,
const char *  name 
)

References errorstream, push_objectRef(), SCRIPTAPI_PRECHECKHEADER, and verbosestream.

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◆ luaentity_Deactivate()

void ScriptApiEntity::luaentity_Deactivate ( u16  id)

References luaentity_get(), PCALL_RES, PUSH_ERROR_HANDLER, SCRIPTAPI_PRECHECKHEADER, setOriginFromTable, and verbosestream.

Referenced by LuaEntitySAO::dispatchScriptDeactivate().

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◆ luaentity_GetProperties()

void ScriptApiEntity::luaentity_GetProperties ( u16  id,
ServerActiveObject self,
ObjectProperties prop 
)

References ScriptApiBase::getServer(), ObjectProperties::hp_max, luaentity_get(), read_object_properties(), and SCRIPTAPI_PRECHECKHEADER.

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◆ luaentity_GetStaticdata()

std::string ScriptApiEntity::luaentity_GetStaticdata ( u16  id)

References luaentity_get(), PCALL_RES, PUSH_ERROR_HANDLER, SCRIPTAPI_PRECHECKHEADER, and setOriginFromTable.

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◆ luaentity_on_attach_child()

void ScriptApiEntity::luaentity_on_attach_child ( u16  id,
ServerActiveObject child 
)

References luaentity_run_simple_callback().

Referenced by UnitSAO::onAttach().

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◆ luaentity_on_death()

bool ScriptApiEntity::luaentity_on_death ( u16  id,
ServerActiveObject killer 
)

References luaentity_run_simple_callback().

Referenced by LuaEntitySAO::punch().

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◆ luaentity_on_detach()

void ScriptApiEntity::luaentity_on_detach ( u16  id,
ServerActiveObject parent 
)

References luaentity_run_simple_callback().

Referenced by UnitSAO::onDetach().

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◆ luaentity_on_detach_child()

void ScriptApiEntity::luaentity_on_detach_child ( u16  id,
ServerActiveObject child 
)

References luaentity_run_simple_callback().

Referenced by UnitSAO::onDetach().

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◆ luaentity_Punch()

bool ScriptApiEntity::luaentity_Punch ( u16  id,
ServerActiveObject puncher,
float  time_from_last_punch,
const ToolCapabilities toolcap,
v3f  dir,
s16  damage 
)

References dir(), luaentity_get(), ScriptApiBase::objectrefGetOrCreate(), PCALL_RES, PUSH_ERROR_HANDLER, push_tool_capabilities(), push_v3f(), SCRIPTAPI_PRECHECKHEADER, and setOriginFromTable.

Referenced by LuaEntitySAO::punch().

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◆ luaentity_Remove()

void ScriptApiEntity::luaentity_Remove ( u16  id)

References SCRIPTAPI_PRECHECKHEADER, and verbosestream.

Referenced by LuaEntitySAO::~LuaEntitySAO().

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◆ luaentity_Rightclick()

void ScriptApiEntity::luaentity_Rightclick ( u16  id,
ServerActiveObject clicker 
)

References luaentity_run_simple_callback().

Referenced by LuaEntitySAO::rightClick().

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◆ luaentity_run_simple_callback()

bool ScriptApiEntity::luaentity_run_simple_callback ( u16  id,
ServerActiveObject sao,
const char *  field 
)
private

References luaentity_get(), ScriptApiBase::objectrefGetOrCreate(), PCALL_RES, PUSH_ERROR_HANDLER, SCRIPTAPI_PRECHECKHEADER, and setOriginFromTable.

Referenced by luaentity_on_attach_child(), luaentity_on_death(), luaentity_on_detach(), luaentity_on_detach_child(), and luaentity_Rightclick().

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◆ luaentity_Step()

void ScriptApiEntity::luaentity_Step ( u16  id,
float  dtime,
const collisionMoveResult moveresult 
)

References luaentity_get(), PCALL_RES, push_collision_move_result(), PUSH_ERROR_HANDLER, SCRIPTAPI_PRECHECKHEADER, and setOriginFromTable.

Referenced by LuaEntitySAO::step().

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The documentation for this class was generated from the following files: