#include <s_entity.h>
Public Member Functions | |
bool | luaentity_Add (u16 id, const char *name) |
void | luaentity_Activate (u16 id, const std::string &staticdata, u32 dtime_s) |
void | luaentity_Deactivate (u16 id) |
void | luaentity_Remove (u16 id) |
std::string | luaentity_GetStaticdata (u16 id) |
void | luaentity_GetProperties (u16 id, ServerActiveObject *self, ObjectProperties *prop) |
void | luaentity_Step (u16 id, float dtime, const collisionMoveResult *moveresult) |
bool | luaentity_Punch (u16 id, ServerActiveObject *puncher, float time_from_last_punch, const ToolCapabilities *toolcap, v3f dir, s16 damage) |
bool | luaentity_on_death (u16 id, ServerActiveObject *killer) |
void | luaentity_Rightclick (u16 id, ServerActiveObject *clicker) |
void | luaentity_on_attach_child (u16 id, ServerActiveObject *child) |
void | luaentity_on_detach_child (u16 id, ServerActiveObject *child) |
void | luaentity_on_detach (u16 id, ServerActiveObject *parent) |
Public Member Functions inherited from ScriptApiBase | |
ScriptApiBase (ScriptingType type) | |
ScriptApiBase () | |
virtual | ~ScriptApiBase () |
DISABLE_CLASS_COPY (ScriptApiBase) | |
void | loadMod (const std::string &script_path, const std::string &mod_name) |
void | loadScript (const std::string &script_path) |
void | loadModFromMemory (const std::string &mod_name) |
void | runCallbacksRaw (int nargs, RunCallbacksMode mode, const char *fxn) |
void | addObjectReference (ServerActiveObject *cobj) |
void | removeObjectReference (ServerActiveObject *cobj) |
IGameDef * | getGameDef () |
Server * | getServer () |
ScriptingType | getType () |
Client * | getClient () |
std::string | getOrigin () |
void | setOriginDirect (const char *origin) |
void | setOriginFromTableRaw (int index, const char *fxn) |
void | clientOpenLibs (lua_State *L) |
Private Member Functions | |
bool | luaentity_run_simple_callback (u16 id, ServerActiveObject *sao, const char *field) |
Additional Inherited Members | |
Protected Member Functions inherited from ScriptApiBase | |
lua_State * | getStack () |
void | realityCheck () |
void | scriptError (int result, const char *fxn) |
void | stackDump (std::ostream &o) |
void | setGameDef (IGameDef *gamedef) |
Environment * | getEnv () |
void | setEnv (Environment *env) |
GUIEngine * | getGuiEngine () |
void | setGuiEngine (GUIEngine *guiengine) |
void | objectrefGetOrCreate (lua_State *L, ServerActiveObject *cobj) |
void | pushPlayerHPChangeReason (lua_State *L, const PlayerHPChangeReason &reason) |
Protected Member Functions inherited from LuaHelper | |
template<> | |
bool | readParam (lua_State *L, int index) |
Static Protected Member Functions inherited from LuaHelper | |
static bool | isNaN (lua_State *L, int idx) |
template<typename T > | |
static T | readParam (lua_State *L, int index) |
Read a value using a template type T from Lua State L and index. More... | |
template<typename T > | |
static T | readParam (lua_State *L, int index, const T &default_value) |
Read a value using a template type T from Lua State L and index. More... | |
Protected Attributes inherited from ScriptApiBase | |
std::recursive_mutex | m_luastackmutex |
std::string | m_last_run_mod |
bool | m_secure = false |
int | m_lock_recursion_count {} |
std::thread::id | m_owning_thread |
void ScriptApiEntity::luaentity_Activate | ( | u16 | id, |
const std::string & | staticdata, | ||
u32 | dtime_s | ||
) |
References luaentity_get(), PCALL_RES, PUSH_ERROR_HANDLER, SCRIPTAPI_PRECHECKHEADER, setOriginFromTable, and verbosestream.
bool ScriptApiEntity::luaentity_Add | ( | u16 | id, |
const char * | name | ||
) |
References errorstream, push_objectRef(), SCRIPTAPI_PRECHECKHEADER, and verbosestream.
void ScriptApiEntity::luaentity_Deactivate | ( | u16 | id | ) |
References luaentity_get(), PCALL_RES, PUSH_ERROR_HANDLER, SCRIPTAPI_PRECHECKHEADER, setOriginFromTable, and verbosestream.
Referenced by LuaEntitySAO::dispatchScriptDeactivate().
void ScriptApiEntity::luaentity_GetProperties | ( | u16 | id, |
ServerActiveObject * | self, | ||
ObjectProperties * | prop | ||
) |
References ScriptApiBase::getServer(), ObjectProperties::hp_max, luaentity_get(), read_object_properties(), and SCRIPTAPI_PRECHECKHEADER.
std::string ScriptApiEntity::luaentity_GetStaticdata | ( | u16 | id | ) |
References luaentity_get(), PCALL_RES, PUSH_ERROR_HANDLER, SCRIPTAPI_PRECHECKHEADER, and setOriginFromTable.
void ScriptApiEntity::luaentity_on_attach_child | ( | u16 | id, |
ServerActiveObject * | child | ||
) |
References luaentity_run_simple_callback().
Referenced by UnitSAO::onAttach().
bool ScriptApiEntity::luaentity_on_death | ( | u16 | id, |
ServerActiveObject * | killer | ||
) |
References luaentity_run_simple_callback().
Referenced by LuaEntitySAO::punch().
void ScriptApiEntity::luaentity_on_detach | ( | u16 | id, |
ServerActiveObject * | parent | ||
) |
References luaentity_run_simple_callback().
Referenced by UnitSAO::onDetach().
void ScriptApiEntity::luaentity_on_detach_child | ( | u16 | id, |
ServerActiveObject * | child | ||
) |
References luaentity_run_simple_callback().
Referenced by UnitSAO::onDetach().
bool ScriptApiEntity::luaentity_Punch | ( | u16 | id, |
ServerActiveObject * | puncher, | ||
float | time_from_last_punch, | ||
const ToolCapabilities * | toolcap, | ||
v3f | dir, | ||
s16 | damage | ||
) |
References dir(), luaentity_get(), ScriptApiBase::objectrefGetOrCreate(), PCALL_RES, PUSH_ERROR_HANDLER, push_tool_capabilities(), push_v3f(), SCRIPTAPI_PRECHECKHEADER, and setOriginFromTable.
Referenced by LuaEntitySAO::punch().
void ScriptApiEntity::luaentity_Remove | ( | u16 | id | ) |
References SCRIPTAPI_PRECHECKHEADER, and verbosestream.
Referenced by LuaEntitySAO::~LuaEntitySAO().
void ScriptApiEntity::luaentity_Rightclick | ( | u16 | id, |
ServerActiveObject * | clicker | ||
) |
References luaentity_run_simple_callback().
Referenced by LuaEntitySAO::rightClick().
|
private |
References luaentity_get(), ScriptApiBase::objectrefGetOrCreate(), PCALL_RES, PUSH_ERROR_HANDLER, SCRIPTAPI_PRECHECKHEADER, and setOriginFromTable.
Referenced by luaentity_on_attach_child(), luaentity_on_death(), luaentity_on_detach(), luaentity_on_detach_child(), and luaentity_Rightclick().
void ScriptApiEntity::luaentity_Step | ( | u16 | id, |
float | dtime, | ||
const collisionMoveResult * | moveresult | ||
) |
References luaentity_get(), PCALL_RES, push_collision_move_result(), PUSH_ERROR_HANDLER, SCRIPTAPI_PRECHECKHEADER, and setOriginFromTable.
Referenced by LuaEntitySAO::step().