#include <wieldmesh.h>
◆ ItemPartColor() [1/2]
ItemPartColor::ItemPartColor |
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default |
◆ ItemPartColor() [2/2]
ItemPartColor::ItemPartColor |
( |
bool | override, |
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video::SColor | color ) |
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inline |
◆ applyOverride()
void ItemPartColor::applyOverride |
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video::SColor & | dest | ) |
const |
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inline |
◆ needColorize()
bool ItemPartColor::needColorize |
( |
video::SColor | target | ) |
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inline |
◆ last_colorized
video::SColor ItemPartColor::last_colorized |
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private |
◆ last_colorized_set
bool ItemPartColor::last_colorized_set = false |
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private |
◆ override_color
video::SColor ItemPartColor::override_color |
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private |
◆ override_color_set
bool ItemPartColor::override_color_set = false |
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private |
The documentation for this class was generated from the following file: