Minetest  5.4.0
GUIPasswordChange Class Reference

#include <guiPasswordChange.h>

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Public Member Functions

 GUIPasswordChange (gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id, IMenuManager *menumgr, Client *client, ISimpleTextureSource *tsrc)
 
 ~GUIPasswordChange ()
 
void removeChildren ()
 
void regenerateGui (v2u32 screensize)
 
void drawMenu ()
 
void acceptInput ()
 
bool processInput ()
 
bool OnEvent (const SEvent &event)
 
- Public Member Functions inherited from GUIModalMenu
 GUIModalMenu (gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id, IMenuManager *menumgr, bool remap_dbl_click=true)
 
virtual ~GUIModalMenu ()
 
void allowFocusRemoval (bool allow)
 
bool canTakeFocus (gui::IGUIElement *e)
 
void draw ()
 
void quitMenu ()
 
void removeChildren ()
 
virtual bool preprocessEvent (const SEvent &event)
 
virtual bool pausesGame ()
 

Protected Member Functions

std::wstring getLabelByID (s32 id)
 
std::string getNameByID (s32 id)
 
- Protected Member Functions inherited from GUIModalMenu
bool DoubleClickDetection (const SEvent &event)
 check if event is part of a double click More...
 

Private Attributes

Clientm_client
 
std::wstring m_oldpass = L""
 
std::wstring m_newpass = L""
 
std::wstring m_newpass_confirm = L""
 
ISimpleTextureSourcem_tsrc
 

Additional Inherited Members

- Protected Attributes inherited from GUIModalMenu
v2s32 m_pointer
 
v2s32 m_old_pointer
 
v2u32 m_screensize_old
 
float m_gui_scale
 

Constructor & Destructor Documentation

◆ GUIPasswordChange()

GUIPasswordChange::GUIPasswordChange ( gui::IGUIEnvironment *  env,
gui::IGUIElement *  parent,
s32  id,
IMenuManager menumgr,
Client client,
ISimpleTextureSource tsrc 
)

◆ ~GUIPasswordChange()

GUIPasswordChange::~GUIPasswordChange ( )

References removeChildren().

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Member Function Documentation

◆ acceptInput()

void GUIPasswordChange::acceptInput ( )

References ID_newPassword1, ID_newPassword2, ID_oldPassword, m_newpass, m_newpass_confirm, and m_oldpass.

Referenced by OnEvent(), and regenerateGui().

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◆ drawMenu()

void GUIPasswordChange::drawMenu ( )
virtual

Implements GUIModalMenu.

◆ getLabelByID()

std::wstring GUIPasswordChange::getLabelByID ( s32  id)
inlineprotectedvirtual

Implements GUIModalMenu.

◆ getNameByID()

std::string GUIPasswordChange::getNameByID ( s32  id)
protectedvirtual

◆ OnEvent()

bool GUIPasswordChange::OnEvent ( const SEvent &  event)
virtual

Reimplemented from GUIModalMenu.

References acceptInput(), GUIModalMenu::canTakeFocus(), ID_cancel, ID_change, ID_newPassword1, ID_newPassword2, ID_oldPassword, infostream, processInput(), and GUIModalMenu::quitMenu().

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◆ processInput()

bool GUIPasswordChange::processInput ( )

References ID_message, m_client, m_newpass, m_newpass_confirm, m_oldpass, Client::sendChangePassword(), and wide_to_utf8().

Referenced by OnEvent().

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◆ regenerateGui()

void GUIPasswordChange::regenerateGui ( v2u32  screensize)
virtual

Implements GUIModalMenu.

References acceptInput(), GUIButton::addButton(), porting::getDisplayDensity(), ID_cancel, ID_change, ID_message, ID_newPassword1, ID_newPassword2, ID_oldPassword, GUIModalMenu::m_gui_scale, m_newpass, m_newpass_confirm, m_oldpass, m_tsrc, removeChildren(), and wgettext().

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◆ removeChildren()

void GUIPasswordChange::removeChildren ( )

Referenced by ~GUIPasswordChange(), and regenerateGui().

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Member Data Documentation

◆ m_client

Client* GUIPasswordChange::m_client
private

Referenced by processInput().

◆ m_newpass

std::wstring GUIPasswordChange::m_newpass = L""
private

◆ m_newpass_confirm

std::wstring GUIPasswordChange::m_newpass_confirm = L""
private

◆ m_oldpass

std::wstring GUIPasswordChange::m_oldpass = L""
private

◆ m_tsrc

ISimpleTextureSource* GUIPasswordChange::m_tsrc
private

Referenced by regenerateGui().


The documentation for this class was generated from the following files: