Minetest  5.4.0
ScriptApiModChannels Class Reference

#include <s_modchannels.h>

+ Inheritance diagram for ScriptApiModChannels:
+ Collaboration diagram for ScriptApiModChannels:

Public Member Functions

void on_modchannel_message (const std::string &channel, const std::string &sender, const std::string &message)
 
void on_modchannel_signal (const std::string &channel, ModChannelSignal signal)
 
- Public Member Functions inherited from ScriptApiBase
 ScriptApiBase (ScriptingType type)
 
 ScriptApiBase ()
 
virtual ~ScriptApiBase ()
 
 DISABLE_CLASS_COPY (ScriptApiBase)
 
void loadMod (const std::string &script_path, const std::string &mod_name)
 
void loadScript (const std::string &script_path)
 
void loadModFromMemory (const std::string &mod_name)
 
void runCallbacksRaw (int nargs, RunCallbacksMode mode, const char *fxn)
 
void addObjectReference (ServerActiveObject *cobj)
 
void removeObjectReference (ServerActiveObject *cobj)
 
IGameDefgetGameDef ()
 
ServergetServer ()
 
ScriptingType getType ()
 
ClientgetClient ()
 
std::string getOrigin ()
 
void setOriginDirect (const char *origin)
 
void setOriginFromTableRaw (int index, const char *fxn)
 
void clientOpenLibs (lua_State *L)
 

Additional Inherited Members

- Protected Member Functions inherited from ScriptApiBase
lua_State * getStack ()
 
void realityCheck ()
 
void scriptError (int result, const char *fxn)
 
void stackDump (std::ostream &o)
 
void setGameDef (IGameDef *gamedef)
 
EnvironmentgetEnv ()
 
void setEnv (Environment *env)
 
GUIEnginegetGuiEngine ()
 
void setGuiEngine (GUIEngine *guiengine)
 
void objectrefGetOrCreate (lua_State *L, ServerActiveObject *cobj)
 
void pushPlayerHPChangeReason (lua_State *L, const PlayerHPChangeReason &reason)
 
- Protected Member Functions inherited from LuaHelper
template<>
bool readParam (lua_State *L, int index)
 
- Static Protected Member Functions inherited from LuaHelper
static bool isNaN (lua_State *L, int idx)
 
template<typename T >
static T readParam (lua_State *L, int index)
 Read a value using a template type T from Lua State L and index. More...
 
template<typename T >
static T readParam (lua_State *L, int index, const T &default_value)
 Read a value using a template type T from Lua State L and index. More...
 
- Protected Attributes inherited from ScriptApiBase
std::recursive_mutex m_luastackmutex
 
std::string m_last_run_mod
 
bool m_secure = false
 
int m_lock_recursion_count {}
 
std::thread::id m_owning_thread
 

Member Function Documentation

◆ on_modchannel_message()

void ScriptApiModChannels::on_modchannel_message ( const std::string &  channel,
const std::string &  sender,
const std::string &  message 
)

References RUN_CALLBACKS_MODE_AND, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.

Referenced by Server::broadcastModChannelMessage(), and Client::handleCommand_ModChannelMsg().

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◆ on_modchannel_signal()

void ScriptApiModChannels::on_modchannel_signal ( const std::string &  channel,
ModChannelSignal  signal 
)

References RUN_CALLBACKS_MODE_AND, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.

Referenced by Client::handleCommand_ModChannelSignal().

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The documentation for this class was generated from the following files: