#include <craftdef.h>
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| CraftDefinitionFuel ()=delete |
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| CraftDefinitionFuel (const std::string &recipe_, float burntime_, const CraftReplacements &replacements_) |
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virtual | ~CraftDefinitionFuel ()=default |
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virtual std::string | getName () const |
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virtual bool | check (const CraftInput &input, IGameDef *gamedef) const |
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virtual CraftOutput | getOutput (const CraftInput &input, IGameDef *gamedef) const |
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virtual CraftInput | getInput (const CraftOutput &output, IGameDef *gamedef) const |
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virtual void | decrementInput (CraftInput &input, std::vector< ItemStack > &output_replacements, IGameDef *gamedef) const |
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virtual u64 | getHash (CraftHashType type) const |
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virtual void | initHash (IGameDef *gamedef) |
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virtual std::string | dump () const |
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| CraftDefinition ()=default |
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virtual | ~CraftDefinition ()=default |
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virtual std::string | getName () const =0 |
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virtual bool | check (const CraftInput &input, IGameDef *gamedef) const =0 |
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RecipePriority | getPriority () const |
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virtual CraftOutput | getOutput (const CraftInput &input, IGameDef *gamedef) const =0 |
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virtual CraftInput | getInput (const CraftOutput &output, IGameDef *gamedef) const =0 |
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virtual void | decrementInput (CraftInput &input, std::vector< ItemStack > &output_replacements, IGameDef *gamedef) const =0 |
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CraftHashType | getHashType () const |
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virtual u64 | getHash (CraftHashType type) const =0 |
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virtual void | initHash (IGameDef *gamedef)=0 |
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virtual std::string | dump () const =0 |
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◆ CraftDefinitionFuel() [1/2]
CraftDefinitionFuel::CraftDefinitionFuel |
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delete |
◆ CraftDefinitionFuel() [2/2]
CraftDefinitionFuel::CraftDefinitionFuel |
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const std::string & |
recipe_, |
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float |
burntime_, |
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const CraftReplacements & |
replacements_ |
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) |
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◆ ~CraftDefinitionFuel()
virtual CraftDefinitionFuel::~CraftDefinitionFuel |
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virtualdefault |
◆ check()
◆ decrementInput()
void CraftDefinitionFuel::decrementInput |
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CraftInput & |
input, |
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std::vector< ItemStack > & |
output_replacements, |
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IGameDef * |
gamedef |
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virtual |
◆ dump()
std::string CraftDefinitionFuel::dump |
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const |
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virtual |
◆ getHash()
◆ getInput()
◆ getName()
std::string CraftDefinitionFuel::getName |
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const |
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virtual |
◆ getOutput()
◆ initHash()
void CraftDefinitionFuel::initHash |
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IGameDef * |
gamedef | ) |
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◆ burntime
float CraftDefinitionFuel::burntime |
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private |
◆ hash_inited
bool CraftDefinitionFuel::hash_inited = false |
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private |
◆ recipe
std::string CraftDefinitionFuel::recipe |
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private |
◆ recipe_name
std::string CraftDefinitionFuel::recipe_name |
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private |
◆ replacements
The documentation for this class was generated from the following files: