Minetest  5.4.0
ModApiParticlesLocal Class Reference

#include <l_particles_local.h>

+ Inheritance diagram for ModApiParticlesLocal:
+ Collaboration diagram for ModApiParticlesLocal:

Static Public Member Functions

static void Initialize (lua_State *L, int top)
 
- Static Public Member Functions inherited from ModApiBase
static ScriptApiBasegetScriptApiBase (lua_State *L)
 
static ServergetServer (lua_State *L)
 
static ServerInventoryManagergetServerInventoryMgr (lua_State *L)
 
static ClientgetClient (lua_State *L)
 
static GUIEnginegetGuiEngine (lua_State *L)
 
static IGameDefgetGameDef (lua_State *L)
 
static EnvironmentgetEnv (lua_State *L)
 
static std::string getCurrentModPath (lua_State *L)
 
template<typename T >
static T * getScriptApi (lua_State *L)
 
static bool registerFunction (lua_State *L, const char *name, lua_CFunction func, int top)
 
static int l_deprecated_function (lua_State *L, const char *good, const char *bad, lua_CFunction func)
 A wrapper for deprecated functions. More...
 

Static Private Member Functions

static int l_add_particle (lua_State *L)
 
static int l_add_particlespawner (lua_State *L)
 
static int l_delete_particlespawner (lua_State *L)
 

Additional Inherited Members

- Protected Member Functions inherited from LuaHelper
template<>
bool readParam (lua_State *L, int index)
 
- Static Protected Member Functions inherited from LuaHelper
static bool isNaN (lua_State *L, int idx)
 
template<typename T >
static T readParam (lua_State *L, int index)
 Read a value using a template type T from Lua State L and index. More...
 
template<typename T >
static T readParam (lua_State *L, int index, const T &default_value)
 Read a value using a template type T from Lua State L and index. More...
 

Member Function Documentation

◆ Initialize()

void ModApiParticlesLocal::Initialize ( lua_State *  L,
int  top 
)
static

References API_FCT.

Referenced by ClientScripting::InitializeModApi().

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◆ l_add_particle()

int ModApiParticlesLocal::l_add_particle ( lua_State *  L)
staticprivate

References CE_SPAWN_PARTICLE, check_v3f(), getboolfield_default(), ModApiBase::getClient(), getfloatfield_default(), ModApiBase::getGameDef(), getintfield_default(), getstringfield_default(), p(), Client::pushToEventQueue(), read_animation_definition(), and readnode().

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◆ l_add_particlespawner()

int ModApiParticlesLocal::l_add_particlespawner ( lua_State *  L)
staticprivate

◆ l_delete_particlespawner()

int ModApiParticlesLocal::l_delete_particlespawner ( lua_State *  L)
staticprivate

References CE_DELETE_PARTICLESPAWNER, ModApiBase::getClient(), and Client::pushToEventQueue().

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The documentation for this class was generated from the following files: