#include <s_client.h>
Public Member Functions | |
void | on_mods_loaded () |
void | on_shutdown () |
bool | on_sending_message (const std::string &message) |
bool | on_receiving_message (const std::string &message) |
void | on_damage_taken (int32_t damage_amount) |
void | on_hp_modification (int32_t newhp) |
void | on_death () |
void | environment_step (float dtime) |
void | on_formspec_input (const std::string &formname, const StringMap &fields) |
bool | on_dignode (v3s16 p, MapNode node) |
bool | on_punchnode (v3s16 p, MapNode node) |
bool | on_placenode (const PointedThing &pointed, const ItemDefinition &item) |
bool | on_item_use (const ItemStack &item, const PointedThing &pointed) |
bool | on_inventory_open (Inventory *inventory) |
void | setEnv (ClientEnvironment *env) |
Public Member Functions inherited from ScriptApiBase | |
ScriptApiBase (ScriptingType type) | |
ScriptApiBase () | |
virtual | ~ScriptApiBase () |
DISABLE_CLASS_COPY (ScriptApiBase) | |
void | loadMod (const std::string &script_path, const std::string &mod_name) |
void | loadScript (const std::string &script_path) |
void | loadModFromMemory (const std::string &mod_name) |
void | runCallbacksRaw (int nargs, RunCallbacksMode mode, const char *fxn) |
void | addObjectReference (ServerActiveObject *cobj) |
void | removeObjectReference (ServerActiveObject *cobj) |
IGameDef * | getGameDef () |
Server * | getServer () |
ScriptingType | getType () |
Client * | getClient () |
std::string | getOrigin () |
void | setOriginDirect (const char *origin) |
void | setOriginFromTableRaw (int index, const char *fxn) |
void | clientOpenLibs (lua_State *L) |
Additional Inherited Members | |
Protected Member Functions inherited from ScriptApiBase | |
lua_State * | getStack () |
void | realityCheck () |
void | scriptError (int result, const char *fxn) |
void | stackDump (std::ostream &o) |
void | setGameDef (IGameDef *gamedef) |
Environment * | getEnv () |
void | setEnv (Environment *env) |
GUIEngine * | getGuiEngine () |
void | setGuiEngine (GUIEngine *guiengine) |
void | objectrefGetOrCreate (lua_State *L, ServerActiveObject *cobj) |
void | pushPlayerHPChangeReason (lua_State *L, const PlayerHPChangeReason &reason) |
Protected Member Functions inherited from LuaHelper | |
template<> | |
bool | readParam (lua_State *L, int index) |
Static Protected Member Functions inherited from LuaHelper | |
static bool | isNaN (lua_State *L, int idx) |
template<typename T > | |
static T | readParam (lua_State *L, int index) |
Read a value using a template type T from Lua State L and index. More... | |
template<typename T > | |
static T | readParam (lua_State *L, int index, const T &default_value) |
Read a value using a template type T from Lua State L and index. More... | |
Protected Attributes inherited from ScriptApiBase | |
std::recursive_mutex | m_luastackmutex |
std::string | m_last_run_mod |
bool | m_secure = false |
int | m_lock_recursion_count {} |
std::thread::id | m_owning_thread |
void ScriptApiClient::environment_step | ( | float | dtime | ) |
References ScriptApiBase::getClient(), RUN_CALLBACKS_MODE_FIRST, runCallbacks, script_get_backtrace(), SCRIPTAPI_PRECHECKHEADER, Client::setFatalError(), and BaseException::what().
Referenced by ClientEnvironment::step().
void ScriptApiClient::on_damage_taken | ( | int32_t | damage_amount | ) |
References RUN_CALLBACKS_MODE_OR_SC, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.
void ScriptApiClient::on_death | ( | ) |
References RUN_CALLBACKS_MODE_FIRST, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.
References ScriptApiBase::getClient(), IGameDef::ndef(), p(), push_v3s16(), pushnode(), RUN_CALLBACKS_MODE_OR, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.
void ScriptApiClient::on_formspec_input | ( | const std::string & | formname, |
const StringMap & | fields | ||
) |
References RUN_CALLBACKS_MODE_OR_SC, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.
Referenced by LocalFormspecHandler::gotText().
void ScriptApiClient::on_hp_modification | ( | int32_t | newhp | ) |
References RUN_CALLBACKS_MODE_OR_SC, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.
Referenced by Client::handleCommand_HP().
bool ScriptApiClient::on_inventory_open | ( | Inventory * | inventory | ) |
References Inventory::getLists(), push_inventory_list(), RUN_CALLBACKS_MODE_OR, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.
bool ScriptApiClient::on_item_use | ( | const ItemStack & | item, |
const PointedThing & | pointed | ||
) |
References LuaItemStack::create(), push_pointed_thing(), RUN_CALLBACKS_MODE_OR, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.
void ScriptApiClient::on_mods_loaded | ( | ) |
References RUN_CALLBACKS_MODE_FIRST, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.
Referenced by Client::loadMods().
bool ScriptApiClient::on_placenode | ( | const PointedThing & | pointed, |
const ItemDefinition & | item | ||
) |
References push_item_definition(), push_pointed_thing(), RUN_CALLBACKS_MODE_OR, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.
References ScriptApiBase::getClient(), IGameDef::ndef(), p(), push_v3s16(), pushnode(), RUN_CALLBACKS_MODE_OR, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.
bool ScriptApiClient::on_receiving_message | ( | const std::string & | message | ) |
References RUN_CALLBACKS_MODE_OR_SC, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.
Referenced by Client::handleCommand_ChatMessage().
bool ScriptApiClient::on_sending_message | ( | const std::string & | message | ) |
References RUN_CALLBACKS_MODE_OR_SC, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.
Referenced by Client::typeChatMessage().
void ScriptApiClient::on_shutdown | ( | ) |
References RUN_CALLBACKS_MODE_FIRST, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.
Referenced by Client::Stop().
void ScriptApiClient::setEnv | ( | ClientEnvironment * | env | ) |