Minetest  5.4.0
ScriptApiClient Class Reference

#include <s_client.h>

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Public Member Functions

void on_mods_loaded ()
 
void on_shutdown ()
 
bool on_sending_message (const std::string &message)
 
bool on_receiving_message (const std::string &message)
 
void on_damage_taken (int32_t damage_amount)
 
void on_hp_modification (int32_t newhp)
 
void on_death ()
 
void environment_step (float dtime)
 
void on_formspec_input (const std::string &formname, const StringMap &fields)
 
bool on_dignode (v3s16 p, MapNode node)
 
bool on_punchnode (v3s16 p, MapNode node)
 
bool on_placenode (const PointedThing &pointed, const ItemDefinition &item)
 
bool on_item_use (const ItemStack &item, const PointedThing &pointed)
 
bool on_inventory_open (Inventory *inventory)
 
void setEnv (ClientEnvironment *env)
 
- Public Member Functions inherited from ScriptApiBase
 ScriptApiBase (ScriptingType type)
 
 ScriptApiBase ()
 
virtual ~ScriptApiBase ()
 
 DISABLE_CLASS_COPY (ScriptApiBase)
 
void loadMod (const std::string &script_path, const std::string &mod_name)
 
void loadScript (const std::string &script_path)
 
void loadModFromMemory (const std::string &mod_name)
 
void runCallbacksRaw (int nargs, RunCallbacksMode mode, const char *fxn)
 
void addObjectReference (ServerActiveObject *cobj)
 
void removeObjectReference (ServerActiveObject *cobj)
 
IGameDefgetGameDef ()
 
ServergetServer ()
 
ScriptingType getType ()
 
ClientgetClient ()
 
std::string getOrigin ()
 
void setOriginDirect (const char *origin)
 
void setOriginFromTableRaw (int index, const char *fxn)
 
void clientOpenLibs (lua_State *L)
 

Additional Inherited Members

- Protected Member Functions inherited from ScriptApiBase
lua_State * getStack ()
 
void realityCheck ()
 
void scriptError (int result, const char *fxn)
 
void stackDump (std::ostream &o)
 
void setGameDef (IGameDef *gamedef)
 
EnvironmentgetEnv ()
 
void setEnv (Environment *env)
 
GUIEnginegetGuiEngine ()
 
void setGuiEngine (GUIEngine *guiengine)
 
void objectrefGetOrCreate (lua_State *L, ServerActiveObject *cobj)
 
void pushPlayerHPChangeReason (lua_State *L, const PlayerHPChangeReason &reason)
 
- Protected Member Functions inherited from LuaHelper
template<>
bool readParam (lua_State *L, int index)
 
- Static Protected Member Functions inherited from LuaHelper
static bool isNaN (lua_State *L, int idx)
 
template<typename T >
static T readParam (lua_State *L, int index)
 Read a value using a template type T from Lua State L and index. More...
 
template<typename T >
static T readParam (lua_State *L, int index, const T &default_value)
 Read a value using a template type T from Lua State L and index. More...
 
- Protected Attributes inherited from ScriptApiBase
std::recursive_mutex m_luastackmutex
 
std::string m_last_run_mod
 
bool m_secure = false
 
int m_lock_recursion_count {}
 
std::thread::id m_owning_thread
 

Member Function Documentation

◆ environment_step()

void ScriptApiClient::environment_step ( float  dtime)

References ScriptApiBase::getClient(), RUN_CALLBACKS_MODE_FIRST, runCallbacks, script_get_backtrace(), SCRIPTAPI_PRECHECKHEADER, Client::setFatalError(), and BaseException::what().

Referenced by ClientEnvironment::step().

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◆ on_damage_taken()

void ScriptApiClient::on_damage_taken ( int32_t  damage_amount)

◆ on_death()

void ScriptApiClient::on_death ( )

◆ on_dignode()

bool ScriptApiClient::on_dignode ( v3s16  p,
MapNode  node 
)

References ScriptApiBase::getClient(), IGameDef::ndef(), p(), push_v3s16(), pushnode(), RUN_CALLBACKS_MODE_OR, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.

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◆ on_formspec_input()

void ScriptApiClient::on_formspec_input ( const std::string &  formname,
const StringMap fields 
)

References RUN_CALLBACKS_MODE_OR_SC, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.

Referenced by LocalFormspecHandler::gotText().

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◆ on_hp_modification()

void ScriptApiClient::on_hp_modification ( int32_t  newhp)

References RUN_CALLBACKS_MODE_OR_SC, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.

Referenced by Client::handleCommand_HP().

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◆ on_inventory_open()

bool ScriptApiClient::on_inventory_open ( Inventory inventory)

References Inventory::getLists(), push_inventory_list(), RUN_CALLBACKS_MODE_OR, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.

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◆ on_item_use()

bool ScriptApiClient::on_item_use ( const ItemStack item,
const PointedThing pointed 
)

References LuaItemStack::create(), push_pointed_thing(), RUN_CALLBACKS_MODE_OR, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.

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◆ on_mods_loaded()

void ScriptApiClient::on_mods_loaded ( )

References RUN_CALLBACKS_MODE_FIRST, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.

Referenced by Client::loadMods().

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◆ on_placenode()

bool ScriptApiClient::on_placenode ( const PointedThing pointed,
const ItemDefinition item 
)

References push_item_definition(), push_pointed_thing(), RUN_CALLBACKS_MODE_OR, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.

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◆ on_punchnode()

bool ScriptApiClient::on_punchnode ( v3s16  p,
MapNode  node 
)

References ScriptApiBase::getClient(), IGameDef::ndef(), p(), push_v3s16(), pushnode(), RUN_CALLBACKS_MODE_OR, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.

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◆ on_receiving_message()

bool ScriptApiClient::on_receiving_message ( const std::string &  message)

References RUN_CALLBACKS_MODE_OR_SC, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.

Referenced by Client::handleCommand_ChatMessage().

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◆ on_sending_message()

bool ScriptApiClient::on_sending_message ( const std::string &  message)

References RUN_CALLBACKS_MODE_OR_SC, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.

Referenced by Client::typeChatMessage().

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◆ on_shutdown()

void ScriptApiClient::on_shutdown ( )

References RUN_CALLBACKS_MODE_FIRST, runCallbacks, and SCRIPTAPI_PRECHECKHEADER.

Referenced by Client::Stop().

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◆ setEnv()

void ScriptApiClient::setEnv ( ClientEnvironment env)

References ScriptApiBase::setEnv().

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The documentation for this class was generated from the following files: