#include <s_node.h>
Inheritance diagram for ScriptApiNode:
Collaboration diagram for ScriptApiNode:Static Public Attributes | |
| static struct EnumString | es_DrawType [] |
| static struct EnumString | es_ContentParamType [] |
| static struct EnumString | es_ContentParamType2 [] |
| static struct EnumString | es_LiquidType [] |
| static struct EnumString | es_LiquidMoveType [] |
| static struct EnumString | es_NodeBoxType [] |
| static struct EnumString | es_TextureAlphaMode [] |
Additional Inherited Members | |
Static Public Member Functions inherited from ScriptApiBase | |
| static std::string | getCurrentModNameInsecure (lua_State *L) |
| Returns the currently running mod, only during init time. | |
Protected Member Functions inherited from ScriptApiBase | |
| lua_State * | getStack () |
| void | realityCheck () |
| void | scriptError (int result, const char *fxn) |
| void | stackDump (std::ostream &o) |
| void | setGameDef (IGameDef *gamedef) |
| Environment * | getEnv () |
| void | setEnv (Environment *env) |
| EmergeThread * | getEmergeThread () |
| void | setEmergeThread (EmergeThread *emerge) |
| void | objectrefGetOrCreate (lua_State *L, ServerActiveObject *cobj) |
| void | pushPlayerHPChangeReason (lua_State *L, const PlayerHPChangeReason &reason) |
Protected Member Functions inherited from LuaHelper | |
| template<> | |
| bool | readParam (lua_State *L, int index) |
| template<> | |
| s16 | readParam (lua_State *L, int index) |
| template<> | |
| int | readParam (lua_State *L, int index) |
| template<> | |
| float | readParam (lua_State *L, int index) |
| template<> | |
| v2s16 | readParam (lua_State *L, int index) |
| template<> | |
| v2f | readParam (lua_State *L, int index) |
| template<> | |
| v3f | readParam (lua_State *L, int index) |
| template<> | |
| std::string_view | readParam (lua_State *L, int index) |
| template<> | |
| std::string | readParam (lua_State *L, int index) |
| template<> | |
| std::string_view | readParam (lua_State *L, int index) |
| Read a string from Lua state L at index without copying it. | |
Protected Member Functions inherited from ScriptApiItem | |
| bool | getItemCallback (const char *name, const char *callbackname, const v3s16 *p=nullptr) |
| void | pushPointedThing (const PointedThing &pointed, bool hitpoint=false) |
Static Protected Member Functions inherited from LuaHelper | |
| template<typename T > | |
| static T | readParam (lua_State *L, int index) |
| Read a value using a template type T from Lua state L at index. | |
| template<typename T > | |
| static T | readParam (lua_State *L, int index, const T &default_value) |
| Read a value using a template type T from Lua state L at index. | |
Protected Attributes inherited from ScriptApiBase | |
| std::recursive_mutex | m_luastackmutex |
| std::string | m_last_run_mod |
| int | m_lock_recursion_count {} |
| std::thread::id | m_owning_thread |
|
default |
|
virtualdefault |
References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), pushnode(), and SCRIPTAPI_PRECHECKHEADER.
Referenced by ServerEnvironment::removeNode(), and ServerEnvironment::setNode().
Here is the call graph for this function:
Here is the caller graph for this function:References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), and SCRIPTAPI_PRECHECKHEADER.
Referenced by ServerEnvironment::setNode().
Here is the call graph for this function:
Here is the caller graph for this function:References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), and SCRIPTAPI_PRECHECKHEADER.
Referenced by ServerEnvironment::removeNode(), and ServerEnvironment::setNode().
Here is the call graph for this function:
Here is the caller graph for this function:| bool ScriptApiNode::node_on_dig | ( | v3s16 | p, |
| MapNode | node, | ||
| ServerActiveObject * | digger ) |
References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), ScriptApiBase::objectrefGetOrCreate(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), pushnode(), and SCRIPTAPI_PRECHECKHEADER.
Referenced by Server::handleCommand_Interact(), and ModApiEnv::l_dig_node().
Here is the call graph for this function:
Here is the caller graph for this function:References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), pushnode(), LuaHelper::readParam(), and SCRIPTAPI_PRECHECKHEADER.
Referenced by ServerMap::transformLiquids().
Here is the call graph for this function:
Here is the caller graph for this function:| bool ScriptApiNode::node_on_punch | ( | v3s16 | p, |
| MapNode | node, | ||
| ServerActiveObject * | puncher, | ||
| const PointedThing & | pointed ) |
References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), ScriptApiBase::objectrefGetOrCreate(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), pushnode(), ScriptApiItem::pushPointedThing(), and SCRIPTAPI_PRECHECKHEADER.
Referenced by Server::handleCommand_Interact(), and ModApiEnv::l_punch_node().
Here is the call graph for this function:
Here is the caller graph for this function:| void ScriptApiNode::node_on_receive_fields | ( | v3s16 | p, |
| const std::string & | formname, | ||
| const StringMap & | fields, | ||
| ServerActiveObject * | sender ) |
References CONTENT_IGNORE, NodeDefManager::get(), MapNode::getContent(), ScriptApiBase::getEnv(), ScriptApiItem::getItemCallback(), Environment::getMap(), Map::getNode(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), ScriptApiBase::objectrefGetOrCreate(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), and SCRIPTAPI_PRECHECKHEADER.
Referenced by Server::handleCommand_NodeMetaFields().
Here is the call graph for this function:
Here is the caller graph for this function:References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), LuaHelper::readParam(), and SCRIPTAPI_PRECHECKHEADER.
Referenced by ServerEnvironment::activateBlock(), and ServerEnvironment::step().
Here is the call graph for this function:
Here is the caller graph for this function:
|
static |
Referenced by push_content_features(), and read_content_features().
|
static |
Referenced by push_content_features(), and read_content_features().
|
static |
Referenced by push_content_features(), and read_content_features().
|
static |
|
static |
Referenced by push_content_features(), and read_content_features().
|
static |
Referenced by read_nodebox().
|
static |
Referenced by read_content_features().