#include <mesh_generator_thread.h>
◆ QueuedMeshUpdate()
| QueuedMeshUpdate::QueuedMeshUpdate |
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| ) |
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default |
◆ ~QueuedMeshUpdate()
| QueuedMeshUpdate::~QueuedMeshUpdate |
( |
| ) |
|
◆ ack_list
| std::vector<v3s16> QueuedMeshUpdate::ack_list |
◆ crack_level
| int QueuedMeshUpdate::crack_level = -1 |
◆ crack_pos
| v3s16 QueuedMeshUpdate::crack_pos |
◆ data
◆ map_blocks
| std::vector<MapBlock *> QueuedMeshUpdate::map_blocks |
| v3s16 QueuedMeshUpdate::p = v3s16(-1337, -1337, -1337) |
◆ urgent
| bool QueuedMeshUpdate::urgent = false |
The documentation for this struct was generated from the following files: