Minetest 5.9.0-dev
 
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ScriptApiMainMenu Class Reference

#include <s_mainmenu.h>

+ Inheritance diagram for ScriptApiMainMenu:
+ Collaboration diagram for ScriptApiMainMenu:

Public Member Functions

void setMainMenuData (const MainMenuDataForScript *data)
 Hand over MainMenuDataForScript to lua to inform lua of the content.
 
void handleMainMenuEvent (const std::string &text)
 process events received from formspec
 
void handleMainMenuButtons (const StringMap &fields)
 process field data received from formspec
 
- Public Member Functions inherited from ScriptApiBase
 ScriptApiBase (ScriptingType type)
 
 ScriptApiBase ()
 
virtual ~ScriptApiBase ()
 
 DISABLE_CLASS_COPY (ScriptApiBase)
 
void loadMod (const std::string &script_path, const std::string &mod_name)
 
void loadScript (const std::string &script_path)
 
void loadModFromMemory (const std::string &mod_name)
 
void runCallbacksRaw (int nargs, RunCallbacksMode mode, const char *fxn)
 
void addObjectReference (ServerActiveObject *cobj)
 
void removeObjectReference (ServerActiveObject *cobj)
 
ScriptingType getType ()
 
IGameDefgetGameDef ()
 
ServergetServer ()
 
ClientgetClient ()
 
const std::string & getOrigin ()
 
void setOriginDirect (const char *origin)
 
void setOriginFromTableRaw (int index, const char *fxn)
 
void clientOpenLibs (lua_State *L)
 
void checkSetByBuiltin ()
 

Additional Inherited Members

- Static Public Member Functions inherited from ScriptApiBase
static std::string getCurrentModNameInsecure (lua_State *L)
 
static std::string getCurrentModName (lua_State *L)
 
- Protected Member Functions inherited from ScriptApiBase
lua_State * getStack ()
 
void realityCheck ()
 
void scriptError (int result, const char *fxn)
 
void stackDump (std::ostream &o)
 
void setGameDef (IGameDef *gamedef)
 
EnvironmentgetEnv ()
 
void setEnv (Environment *env)
 
GUIEnginegetGuiEngine ()
 
void setGuiEngine (GUIEngine *guiengine)
 
EmergeThreadgetEmergeThread ()
 
void setEmergeThread (EmergeThread *emerge)
 
void objectrefGetOrCreate (lua_State *L, ServerActiveObject *cobj)
 
void pushPlayerHPChangeReason (lua_State *L, const PlayerHPChangeReason &reason)
 
- Protected Member Functions inherited from LuaHelper
template<>
bool readParam (lua_State *L, int index)
 Read a string from Lua state L at index without copying it.
 
- Static Protected Member Functions inherited from LuaHelper
template<typename T >
static T readParam (lua_State *L, int index)
 Read a value using a template type T from Lua state L at index.
 
template<typename T >
static T readParam (lua_State *L, int index, const T &default_value)
 Read a value using a template type T from Lua state L at index.
 
- Protected Attributes inherited from ScriptApiBase
std::recursive_mutex m_luastackmutex
 
std::string m_last_run_mod
 
bool m_secure = false
 
int m_lock_recursion_count {}
 
std::thread::id m_owning_thread
 

Member Function Documentation

◆ handleMainMenuButtons()

void ScriptApiMainMenu::handleMainMenuButtons ( const StringMap fields)

process field data received from formspec

Parameters
fieldsdata in field format

References PCALL_RES, PUSH_ERROR_HANDLER, and SCRIPTAPI_PRECHECKHEADER.

Referenced by TextDestGuiEngine::gotText().

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◆ handleMainMenuEvent()

void ScriptApiMainMenu::handleMainMenuEvent ( const std::string &  text)

process events received from formspec

Parameters
textevents in textual form

References PCALL_RES, PUSH_ERROR_HANDLER, and SCRIPTAPI_PRECHECKHEADER.

Referenced by TextDestGuiEngine::gotText().

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◆ setMainMenuData()

void ScriptApiMainMenu::setMainMenuData ( const MainMenuDataForScript data)

Hand over MainMenuDataForScript to lua to inform lua of the content.

Parameters
datathe data

References MainMenuDataForScript::errormessage, MainMenuDataForScript::reconnect_requested, SCRIPTAPI_PRECHECKHEADER, and setboolfield().

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The documentation for this class was generated from the following files: