#include <s_mainmenu.h>
Inheritance diagram for ScriptApiMainMenu:
Collaboration diagram for ScriptApiMainMenu:Public Member Functions | |
| void | setMainMenuData (const MainMenuDataForScript *data) |
| Hand over MainMenuDataForScript to lua to inform lua of the content. | |
| void | handleMainMenuEvent (const std::string &text) |
| process events received from formspec | |
| void | handleMainMenuButtons (const StringMap &fields) |
| process field data received from formspec | |
Public Member Functions inherited from ScriptApiBase | |
| ScriptApiBase (ScriptingType type) | |
| ScriptApiBase () | |
| virtual | ~ScriptApiBase () |
| DISABLE_CLASS_COPY (ScriptApiBase) | |
| void | loadMod (const std::string &script_path, const std::string &mod_name) |
| void | loadScript (const std::string &script_path) |
| void | runCallbacksRaw (int nargs, RunCallbacksMode mode, const char *fxn) |
| void | addObjectReference (ServerActiveObject *cobj) |
| void | removeObjectReference (ServerActiveObject *cobj) |
| ScriptingType | getType () |
| IGameDef * | getGameDef () |
| Server * | getServer () |
| const std::string & | getOrigin () |
| void | setOriginDirect (const char *origin) |
| void | setOriginFromTableRaw (int index, const char *fxn) |
| void | clientOpenLibs (lua_State *L) |
| void | checkSetByBuiltin () |
Additional Inherited Members | |
Static Public Member Functions inherited from ScriptApiBase | |
| static std::string | getCurrentModNameInsecure (lua_State *L) |
| Returns the currently running mod, only during init time. | |
Protected Member Functions inherited from ScriptApiBase | |
| lua_State * | getStack () |
| void | realityCheck () |
| void | scriptError (int result, const char *fxn) |
| void | stackDump (std::ostream &o) |
| void | setGameDef (IGameDef *gamedef) |
| Environment * | getEnv () |
| void | setEnv (Environment *env) |
| EmergeThread * | getEmergeThread () |
| void | setEmergeThread (EmergeThread *emerge) |
| void | objectrefGetOrCreate (lua_State *L, ServerActiveObject *cobj) |
| void | pushPlayerHPChangeReason (lua_State *L, const PlayerHPChangeReason &reason) |
Protected Member Functions inherited from LuaHelper | |
| template<> | |
| bool | readParam (lua_State *L, int index) |
| template<> | |
| s16 | readParam (lua_State *L, int index) |
| template<> | |
| int | readParam (lua_State *L, int index) |
| template<> | |
| float | readParam (lua_State *L, int index) |
| template<> | |
| v2s16 | readParam (lua_State *L, int index) |
| template<> | |
| v2f | readParam (lua_State *L, int index) |
| template<> | |
| v3f | readParam (lua_State *L, int index) |
| template<> | |
| std::string_view | readParam (lua_State *L, int index) |
| template<> | |
| std::string | readParam (lua_State *L, int index) |
| template<> | |
| std::string_view | readParam (lua_State *L, int index) |
| Read a string from Lua state L at index without copying it. | |
Static Protected Member Functions inherited from LuaHelper | |
| template<typename T > | |
| static T | readParam (lua_State *L, int index) |
| Read a value using a template type T from Lua state L at index. | |
| template<typename T > | |
| static T | readParam (lua_State *L, int index, const T &default_value) |
| Read a value using a template type T from Lua state L at index. | |
Protected Attributes inherited from ScriptApiBase | |
| std::recursive_mutex | m_luastackmutex |
| std::string | m_last_run_mod |
| int | m_lock_recursion_count {} |
| std::thread::id | m_owning_thread |
| void ScriptApiMainMenu::handleMainMenuButtons | ( | const StringMap & | fields | ) |
process field data received from formspec
| fields | data in field format |
References PCALL_RES, PUSH_ERROR_HANDLER, and SCRIPTAPI_PRECHECKHEADER.
Referenced by TextDestGuiEngine::gotText().
Here is the caller graph for this function:| void ScriptApiMainMenu::handleMainMenuEvent | ( | const std::string & | text | ) |
process events received from formspec
| text | events in textual form |
References PCALL_RES, PUSH_ERROR_HANDLER, and SCRIPTAPI_PRECHECKHEADER.
Referenced by GUIEngine::fullscreenChangedCallback(), TextDestGuiEngine::gotText(), and GUIEngine::run().
Here is the caller graph for this function:| void ScriptApiMainMenu::setMainMenuData | ( | const MainMenuDataForScript * | data | ) |
Hand over MainMenuDataForScript to lua to inform lua of the content.
| data | the data |
References MainMenuDataForScript::errormessage, MainMenuDataForScript::reconnect_requested, SCRIPTAPI_PRECHECKHEADER, and setboolfield().
Referenced by GUIEngine::GUIEngine().
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Here is the caller graph for this function: