#include <shader.h>
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void | set (const T value[count], video::IMaterialRendererServices *services) |
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◆ CachedShaderSetting()
template<typename T , std::size_t count = 1>
◆ set()
template<typename T , std::size_t count = 1>
void CachedShaderSetting< T, count >::set |
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const T |
value[count], |
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video::IMaterialRendererServices * |
services |
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) |
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inline |
◆ has_been_set
template<typename T , std::size_t count = 1>
◆ is_pixel
template<typename T , std::size_t count = 1>
◆ m_name
template<typename T , std::size_t count = 1>
◆ m_sent
template<typename T , std::size_t count = 1>
The documentation for this class was generated from the following file: