#include <particles.h>
Collaboration diagram for ClientParticleTexture:Public Member Functions | |
| ClientParticleTexture ()=default | |
| ClientParticleTexture (const ServerParticleTexture &p, ITextureSource *tsrc) | |
Public Attributes | |
| ParticleTexture | tex |
| video::ITexture * | ref = nullptr |
|
default |
| ClientParticleTexture::ClientParticleTexture | ( | const ServerParticleTexture & | p, |
| ITextureSource * | tsrc ) |
References ITextureSource::getTexture(), p(), ref, and tex.
Here is the call graph for this function:| video::ITexture* ClientParticleTexture::ref = nullptr |
Referenced by ClientParticleTexture().
| ParticleTexture ClientParticleTexture::tex |
Referenced by ClientParticleTexture().