#include <rollback_interface.h>
◆ ~IRollbackManager()
virtual IRollbackManager::~IRollbackManager |
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| ) |
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virtualdefault |
◆ flush()
virtual void IRollbackManager::flush |
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pure virtual |
◆ getActor()
virtual std::string IRollbackManager::getActor |
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pure virtual |
◆ getNodeActors()
virtual std::list<RollbackAction> IRollbackManager::getNodeActors |
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v3s16 |
pos, |
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int |
range, |
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time_t |
seconds, |
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int |
limit |
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) |
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pure virtual |
◆ getRevertActions()
virtual std::list<RollbackAction> IRollbackManager::getRevertActions |
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const std::string & |
actor, |
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time_t |
seconds |
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) |
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pure virtual |
◆ getSuspect()
virtual std::string IRollbackManager::getSuspect |
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v3s16 |
p, |
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float |
nearness_shortcut, |
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float |
min_nearness |
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) |
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pure virtual |
◆ isActorGuess()
virtual bool IRollbackManager::isActorGuess |
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pure virtual |
◆ reportAction()
virtual void IRollbackManager::reportAction |
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const RollbackAction & |
action | ) |
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pure virtual |
◆ setActor()
virtual void IRollbackManager::setActor |
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const std::string & |
actor, |
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bool |
is_guess |
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) |
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pure virtual |
The documentation for this class was generated from the following file: