#include <minimap.h>
Collaboration diagram for MinimapData:Public Attributes | |
| MinimapModeDef | mode |
| v3s16 | pos |
| v3s16 | old_pos |
| MinimapPixel | minimap_scan [MINIMAP_MAX_SX *MINIMAP_MAX_SY] |
| bool | map_invalidated |
| bool | minimap_shape_round |
| video::IImage * | minimap_mask_round = nullptr |
| video::IImage * | minimap_mask_square = nullptr |
| video::ITexture * | texture = nullptr |
| video::ITexture * | heightmap_texture = nullptr |
| bool | textures_initialised = false |
| video::ITexture * | minimap_overlay_round = nullptr |
| video::ITexture * | minimap_overlay_square = nullptr |
| video::ITexture * | player_marker = nullptr |
| video::ITexture * | object_marker_red = nullptr |
| video::ITexture* MinimapData::heightmap_texture = nullptr |
Referenced by Minimap::~Minimap(), Minimap::drawMinimap(), and Minimap::getMinimapTexture().
| bool MinimapData::map_invalidated |
Referenced by Minimap::Minimap(), MinimapUpdateThread::doUpdate(), Minimap::getMinimapTexture(), and Minimap::setModeIndex().
| video::IImage* MinimapData::minimap_mask_round = nullptr |
Referenced by Minimap::~Minimap(), and Minimap::getMinimapMask().
| video::IImage* MinimapData::minimap_mask_square = nullptr |
Referenced by Minimap::~Minimap(), and Minimap::getMinimapMask().
| video::ITexture* MinimapData::minimap_overlay_round = nullptr |
Referenced by Minimap::drawMinimap().
| video::ITexture* MinimapData::minimap_overlay_square = nullptr |
Referenced by Minimap::drawMinimap().
| MinimapPixel MinimapData::minimap_scan[MINIMAP_MAX_SX *MINIMAP_MAX_SY] |
| bool MinimapData::minimap_shape_round |
| MinimapModeDef MinimapData::mode |
| video::ITexture* MinimapData::object_marker_red = nullptr |
Referenced by Minimap::drawMinimap().
| v3s16 MinimapData::old_pos |
Referenced by Minimap::setPos().
| video::ITexture* MinimapData::player_marker = nullptr |
Referenced by Minimap::drawMinimap().
| v3s16 MinimapData::pos |
| video::ITexture* MinimapData::texture = nullptr |
Referenced by Minimap::~Minimap(), and Minimap::getMinimapTexture().
| bool MinimapData::textures_initialised = false |
Referenced by Minimap::drawMinimap().