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static const int | port = 30003 |
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◆ TestSocket()
TestSocket::TestSocket |
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◆ getName()
const char * TestSocket::getName |
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◆ runTests()
void TestSocket::runTests |
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IGameDef * | gamedef | ) |
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◆ testIPv4Socket()
void TestSocket::testIPv4Socket |
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References UDPSocket::Bind(), g_settings, Settings::get(), Address::getAddress(), Address::isIPv6(), port, UDPSocket::Receive(), Address::Resolve(), UDPSocket::Send(), sleep_ms, and UASSERT.
Referenced by runTests().
◆ testIPv6Socket()
void TestSocket::testIPv6Socket |
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◆ port
const int TestSocket::port = 30003 |
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The documentation for this class was generated from the following file: