#include <hud.h>
Collaboration diagram for HudElement:Public Attributes | |
| HudElementType | type |
| v2f | pos |
| std::string | name |
| v2f | scale |
| std::string | text |
| u32 | number |
| u32 | item |
| u32 | dir |
| v2f | align |
| v2f | offset |
| v3f | world_pos |
| v2s32 | size |
| s16 | z_index = 0 |
| std::string | text2 |
| u32 | style |
| v2f HudElement::align |
Referenced by Game::handleClientEvent_HudAdd(), push_hud_element(), read_hud_change(), read_hud_element(), and Server::SendHUDAdd().
| u32 HudElement::dir |
Referenced by Game::handleClientEvent_HudAdd(), push_hud_element(), read_hud_change(), read_hud_element(), and Server::SendHUDAdd().
| u32 HudElement::item |
Referenced by Game::handleClientEvent_HudAdd(), push_hud_element(), read_hud_change(), read_hud_element(), and Server::SendHUDAdd().
| std::string HudElement::name |
Referenced by Game::handleClientEvent_HudAdd(), push_hud_element(), read_hud_change(), read_hud_element(), and Server::SendHUDAdd().
| u32 HudElement::number |
Referenced by Game::handleClientEvent_HudAdd(), push_hud_element(), read_hud_change(), read_hud_element(), and Server::SendHUDAdd().
| v2f HudElement::offset |
Referenced by Game::handleClientEvent_HudAdd(), push_hud_element(), read_hud_change(), read_hud_element(), and Server::SendHUDAdd().
| v2f HudElement::pos |
Referenced by Game::handleClientEvent_HudAdd(), push_hud_element(), read_hud_change(), read_hud_element(), and Server::SendHUDAdd().
| v2f HudElement::scale |
| v2s32 HudElement::size |
Referenced by Game::handleClientEvent_HudAdd(), push_hud_element(), read_hud_change(), read_hud_element(), and Server::SendHUDAdd().
| u32 HudElement::style |
Referenced by Game::handleClientEvent_HudAdd(), push_hud_element(), read_hud_change(), read_hud_element(), and Server::SendHUDAdd().
| std::string HudElement::text |
Referenced by Game::handleClientEvent_HudAdd(), push_hud_element(), read_hud_change(), read_hud_element(), and Server::SendHUDAdd().
| std::string HudElement::text2 |
Referenced by Game::handleClientEvent_HudAdd(), push_hud_element(), read_hud_change(), read_hud_element(), and Server::SendHUDAdd().
| HudElementType HudElement::type |
| v3f HudElement::world_pos |
| s16 HudElement::z_index = 0 |