#include <skyparams.h>
◆ scale
◆ sunrise
      
        
          | std::string SunParams::sunrise | 
        
      
 
 
◆ sunrise_visible
      
        
          | bool SunParams::sunrise_visible | 
        
      
 
 
◆ texture
      
        
          | std::string SunParams::texture | 
        
      
 
 
◆ tonemap
      
        
          | std::string SunParams::tonemap | 
        
      
 
 
◆ visible
Referenced by SkyboxDefaults::getSunDefaults(), Sky::getSunVisible(), Game::handleClientEvent_SetSun(), Client::handleCommand_HudSetSky(), Client::handleCommand_HudSetSun(), ObjectRef::l_get_sun(), ObjectRef::l_set_sky(), ObjectRef::l_set_sun(), Sky::render(), Server::SendSetSun(), and Sky::setSunVisible().
 
 
The documentation for this struct was generated from the following file: