#include <skyparams.h>
◆ scale
◆ sunrise
| std::string SunParams::sunrise |
◆ sunrise_visible
| bool SunParams::sunrise_visible |
◆ texture
| std::string SunParams::texture |
◆ tonemap
| std::string SunParams::tonemap |
◆ visible
Referenced by SkyboxDefaults::getSunDefaults(), Sky::getSunVisible(), Game::handleClientEvent_SetSun(), Client::handleCommand_HudSetSky(), Client::handleCommand_HudSetSun(), ObjectRef::l_get_sun(), ObjectRef::l_set_sky(), ObjectRef::l_set_sun(), Sky::render(), Server::SendSetSun(), and Sky::setSunVisible().
The documentation for this struct was generated from the following file: