Luanti 5.11.0-dev
 
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ClientEnvEvent Struct Reference

#include <clientenvironment.h>

Public Attributes

ClientEnvEventType type
 
union { 
 
   struct { 
 
      u16   amount 
 
      bool   send_to_server 
 
   }   player_damage 
 
};  
 

Member Data Documentation

◆ [union]

union { ... } ClientEnvEvent

◆ amount

u16 ClientEnvEvent::amount

Referenced by Client::step().

◆ [struct]

struct { ... } ClientEnvEvent::player_damage

Referenced by Client::step().

◆ send_to_server

bool ClientEnvEvent::send_to_server

Referenced by Client::step().

◆ type


The documentation for this struct was generated from the following file: