Minetest  5.4.0
ClientEnvEvent Struct Reference

#include <clientenvironment.h>

Public Attributes

ClientEnvEventType type
 
union {
   struct {
      u16   amount
 
      bool   send_to_server
 
   }   player_damage
 
}; 
 

Member Data Documentation

◆ 

union { ... }

◆ amount

u16 ClientEnvEvent::amount

◆ 

struct { ... } ClientEnvEvent::player_damage

Referenced by Client::step().

◆ send_to_server

bool ClientEnvEvent::send_to_server

◆ type


The documentation for this struct was generated from the following file: