#include <l_item.h>
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| static void | Initialize (lua_State *L, int top) |
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| static void | InitializeAsync (lua_State *L, int top) |
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| static void | InitializeClient (lua_State *L, int top) |
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| static ScriptApiBase * | getScriptApiBase (lua_State *L) |
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| static Server * | getServer (lua_State *L) |
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| static ServerInventoryManager * | getServerInventoryMgr (lua_State *L) |
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| static EmergeThread * | getEmergeThread (lua_State *L) |
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| static IGameDef * | getGameDef (lua_State *L) |
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| static Environment * | getEnv (lua_State *L) |
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| static std::string | getCurrentModPath (lua_State *L) |
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| template<typename T > |
| static T * | getScriptApi (lua_State *L) |
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| static bool | registerFunction (lua_State *L, const char *name, lua_CFunction func, int top) |
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| static void | registerClass (lua_State *L, const char *name, const luaL_Reg *methods, const luaL_Reg *metamethods) |
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| template<typename T > |
| static T * | checkObject (lua_State *L, int narg) |
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| static int | l_deprecated_function (lua_State *L, const char *good, const char *bad, lua_CFunction func) |
| | A wrapper for deprecated functions.
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| template<> |
| bool | readParam (lua_State *L, int index) |
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| template<> |
| s16 | readParam (lua_State *L, int index) |
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| template<> |
| int | readParam (lua_State *L, int index) |
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| template<> |
| float | readParam (lua_State *L, int index) |
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| template<> |
| v2s16 | readParam (lua_State *L, int index) |
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| template<> |
| v2f | readParam (lua_State *L, int index) |
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| template<> |
| v3f | readParam (lua_State *L, int index) |
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| template<> |
| std::string_view | readParam (lua_State *L, int index) |
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| template<> |
| std::string | readParam (lua_State *L, int index) |
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| template<> |
| std::string_view | readParam (lua_State *L, int index) |
| | Read a string from Lua state L at index without copying it.
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| template<typename T > |
| static T | readParam (lua_State *L, int index) |
| | Read a value using a template type T from Lua state L at index.
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| template<typename T > |
| static T | readParam (lua_State *L, int index, const T &default_value) |
| | Read a value using a template type T from Lua state L at index.
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◆ Initialize()
| void ModApiItem::Initialize |
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lua_State * | L, |
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int | top ) |
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static |
◆ InitializeAsync()
| void ModApiItem::InitializeAsync |
( |
lua_State * | L, |
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int | top ) |
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static |
◆ InitializeClient()
| void ModApiItem::InitializeClient |
( |
lua_State * | L, |
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int | top ) |
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static |
◆ l_get_content_id()
| int ModApiItem::l_get_content_id |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_get_name_from_content_id()
| int ModApiItem::l_get_name_from_content_id |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_register_alias_raw()
| int ModApiItem::l_register_alias_raw |
( |
lua_State * | L | ) |
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staticprivate |
◆ l_register_item_raw()
| int ModApiItem::l_register_item_raw |
( |
lua_State * | L | ) |
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staticprivate |
References ModApiBase::getServer(), Server::getWritableItemDefManager(), Server::getWritableNodeDefManager(), ITEM_NODE, itos(), MAX_REGISTERED_CONTENT, ContentFeatures::name, NO_MAP_LOCK_REQUIRED, ItemDefinition::node_placement_prediction, read_content_features(), read_item_definition(), LuaHelper::readParam(), IWritableItemDefManager::registerItem(), NodeDefManager::set(), table, and ItemDefinition::type.
◆ l_unregister_item_raw()
| int ModApiItem::l_unregister_item_raw |
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lua_State * | L | ) |
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staticprivate |
The documentation for this class was generated from the following files: