#include <touchscreengui.h>
◆ guibutton
IGUIButton* button_info::guibutton = nullptr |
Referenced by AutoHideButtonBar::~AutoHideButtonBar(), TouchScreenGUI::~TouchScreenGUI(), AutoHideButtonBar::deactivate(), TouchScreenGUI::handleReleaseEvent(), AutoHideButtonBar::hide(), AutoHideButtonBar::init(), TouchScreenGUI::initButton(), AutoHideButtonBar::isButton(), load_button_texture(), AutoHideButtonBar::show(), TouchScreenGUI::Toggle(), and TouchScreenGUI::translateEvent().
◆ ids
std::vector<size_t> button_info::ids |
◆ immediate_release
bool button_info::immediate_release |
◆ keycode
irr::EKEY_CODE button_info::keycode |
◆ repeatcounter
float button_info::repeatcounter |
◆ repeatdelay
float button_info::repeatdelay |
◆ textures
std::vector<const char *> button_info::textures |
◆ togglable
int button_info::togglable = 0 |
The documentation for this struct was generated from the following file: