Minetest  5.4.0
LuaPerlinNoiseMap Class Reference

#include <l_noise.h>

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Public Member Functions

 LuaPerlinNoiseMap (NoiseParams *np, s32 seed, v3s16 size)
 
 ~LuaPerlinNoiseMap ()
 

Static Public Member Functions

static int create_object (lua_State *L)
 
static LuaPerlinNoiseMapcheckobject (lua_State *L, int narg)
 
static void Register (lua_State *L)
 
- Static Public Member Functions inherited from ModApiBase
static ScriptApiBasegetScriptApiBase (lua_State *L)
 
static ServergetServer (lua_State *L)
 
static ServerInventoryManagergetServerInventoryMgr (lua_State *L)
 
static ClientgetClient (lua_State *L)
 
static GUIEnginegetGuiEngine (lua_State *L)
 
static IGameDefgetGameDef (lua_State *L)
 
static EnvironmentgetEnv (lua_State *L)
 
static std::string getCurrentModPath (lua_State *L)
 
template<typename T >
static T * getScriptApi (lua_State *L)
 
static bool registerFunction (lua_State *L, const char *name, lua_CFunction func, int top)
 
static int l_deprecated_function (lua_State *L, const char *good, const char *bad, lua_CFunction func)
 A wrapper for deprecated functions. More...
 

Static Private Member Functions

static int gc_object (lua_State *L)
 
static int l_get_2d_map (lua_State *L)
 
static int l_get_2d_map_flat (lua_State *L)
 
static int l_get_3d_map (lua_State *L)
 
static int l_get_3d_map_flat (lua_State *L)
 
static int l_calc_2d_map (lua_State *L)
 
static int l_calc_3d_map (lua_State *L)
 
static int l_get_map_slice (lua_State *L)
 

Private Attributes

NoiseParams np
 
Noisenoise
 
bool m_is3d
 

Static Private Attributes

static const char className [] = "PerlinNoiseMap"
 
static luaL_Reg methods []
 

Additional Inherited Members

- Protected Member Functions inherited from LuaHelper
template<>
bool readParam (lua_State *L, int index)
 
- Static Protected Member Functions inherited from LuaHelper
static bool isNaN (lua_State *L, int idx)
 
template<typename T >
static T readParam (lua_State *L, int index)
 Read a value using a template type T from Lua State L and index. More...
 
template<typename T >
static T readParam (lua_State *L, int index, const T &default_value)
 Read a value using a template type T from Lua State L and index. More...
 

Constructor & Destructor Documentation

◆ LuaPerlinNoiseMap()

LuaPerlinNoiseMap::LuaPerlinNoiseMap ( NoiseParams np,
s32  seed,
v3s16  size 
)

References m_is3d, noise, np, params, seed, and BaseException::what().

Referenced by create_object().

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◆ ~LuaPerlinNoiseMap()

LuaPerlinNoiseMap::~LuaPerlinNoiseMap ( )

References noise.

Member Function Documentation

◆ checkobject()

LuaPerlinNoiseMap * LuaPerlinNoiseMap::checkobject ( lua_State *  L,
int  narg 
)
static

References className.

Referenced by l_calc_2d_map(), l_calc_3d_map(), l_get_2d_map(), l_get_2d_map_flat(), l_get_3d_map(), l_get_3d_map_flat(), and l_get_map_slice().

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◆ create_object()

int LuaPerlinNoiseMap::create_object ( lua_State *  L)
static

References LuaPerlinNoiseMap(), className, np, read_noiseparams(), and read_v3s16().

Referenced by Register().

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◆ gc_object()

int LuaPerlinNoiseMap::gc_object ( lua_State *  L)
staticprivate

Referenced by Register().

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◆ l_calc_2d_map()

int LuaPerlinNoiseMap::l_calc_2d_map ( lua_State *  L)
staticprivate

References checkobject(), NO_MAP_LOCK_REQUIRED, noise, p(), and Noise::perlinMap2D().

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◆ l_calc_3d_map()

int LuaPerlinNoiseMap::l_calc_3d_map ( lua_State *  L)
staticprivate

References check_v3f(), checkobject(), m_is3d, NO_MAP_LOCK_REQUIRED, noise, p(), and Noise::perlinMap3D().

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◆ l_get_2d_map()

int LuaPerlinNoiseMap::l_get_2d_map ( lua_State *  L)
staticprivate

References checkobject(), NO_MAP_LOCK_REQUIRED, noise, p(), Noise::perlinMap2D(), Noise::result, Noise::sx, and Noise::sy.

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◆ l_get_2d_map_flat()

int LuaPerlinNoiseMap::l_get_2d_map_flat ( lua_State *  L)
staticprivate

References checkobject(), NO_MAP_LOCK_REQUIRED, noise, p(), Noise::perlinMap2D(), Noise::result, Noise::sx, and Noise::sy.

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◆ l_get_3d_map()

int LuaPerlinNoiseMap::l_get_3d_map ( lua_State *  L)
staticprivate

References check_v3f(), checkobject(), m_is3d, NO_MAP_LOCK_REQUIRED, noise, p(), Noise::perlinMap3D(), Noise::result, Noise::sx, Noise::sy, and Noise::sz.

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◆ l_get_3d_map_flat()

int LuaPerlinNoiseMap::l_get_3d_map_flat ( lua_State *  L)
staticprivate

References check_v3f(), checkobject(), m_is3d, NO_MAP_LOCK_REQUIRED, noise, p(), Noise::perlinMap3D(), Noise::result, Noise::sx, Noise::sy, and Noise::sz.

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◆ l_get_map_slice()

int LuaPerlinNoiseMap::l_get_map_slice ( lua_State *  L)
staticprivate

References checkobject(), NO_MAP_LOCK_REQUIRED, noise, read_v3s16(), Noise::result, Noise::sx, Noise::sy, Noise::sz, and write_array_slice_float().

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◆ Register()

void LuaPerlinNoiseMap::Register ( lua_State *  L)
static

References className, create_object(), gc_object(), and methods.

Referenced by ServerScripting::InitializeModApi().

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Member Data Documentation

◆ className

const char LuaPerlinNoiseMap::className = "PerlinNoiseMap"
staticprivate

◆ m_is3d

bool LuaPerlinNoiseMap::m_is3d
private

◆ methods

luaL_Reg LuaPerlinNoiseMap::methods
staticprivate
Initial value:
= {
luamethod_aliased(LuaPerlinNoiseMap, get_2d_map, get2dMap),
luamethod_aliased(LuaPerlinNoiseMap, get_2d_map_flat, get2dMap_flat),
luamethod_aliased(LuaPerlinNoiseMap, calc_2d_map, calc2dMap),
luamethod_aliased(LuaPerlinNoiseMap, get_3d_map, get3dMap),
luamethod_aliased(LuaPerlinNoiseMap, get_3d_map_flat, get3dMap_flat),
luamethod_aliased(LuaPerlinNoiseMap, calc_3d_map, calc3dMap),
luamethod_aliased(LuaPerlinNoiseMap, get_map_slice, getMapSlice),
{0,0}
}
Definition: l_noise.h:61
#define luamethod_aliased(class, good, bad)
Definition: l_internal.h:38

Referenced by Register().

◆ noise

◆ np

NoiseParams LuaPerlinNoiseMap::np
private

Referenced by LuaPerlinNoiseMap(), and create_object().


The documentation for this class was generated from the following files: