#include <inputhandler.h>
◆ MyEventReceiver()
MyEventReceiver::MyEventReceiver |
( |
| ) |
|
|
inline |
◆ clearInput()
void MyEventReceiver::clearInput |
( |
| ) |
|
|
inline |
◆ clearWasKeyPressed()
void MyEventReceiver::clearWasKeyPressed |
( |
| ) |
|
|
inline |
◆ clearWasKeyReleased()
void MyEventReceiver::clearWasKeyReleased |
( |
| ) |
|
|
inline |
◆ dontListenForKeys()
void MyEventReceiver::dontListenForKeys |
( |
| ) |
|
|
inline |
◆ getMouseWheel()
s32 MyEventReceiver::getMouseWheel |
( |
| ) |
|
|
inline |
◆ IsKeyDown()
bool MyEventReceiver::IsKeyDown |
( |
const KeyPress & |
keyCode | ) |
const |
|
inline |
◆ listenForKey()
void MyEventReceiver::listenForKey |
( |
const KeyPress & |
keyCode | ) |
|
|
inline |
◆ OnEvent()
bool MyEventReceiver::OnEvent |
( |
const SEvent & |
event | ) |
|
|
virtual |
References ARRLEN, g_logger, g_menumgr, JoystickController::handleEvent(), IsKeyDown(), isMenuActive(), joystick, keyIsDown, keysListenedFor, keyWasDown, keyWasPressed, keyWasReleased, LL_ERROR, LL_INFO, LL_NONE, LL_VERBOSE, LL_WARNING, Logger::log(), mouse_wheel, MainMenuManager::preprocessEvent(), KeyList::set(), and KeyList::unset().
◆ WasKeyDown()
bool MyEventReceiver::WasKeyDown |
( |
const KeyPress & |
keyCode | ) |
|
|
inline |
◆ WasKeyPressed()
bool MyEventReceiver::WasKeyPressed |
( |
const KeyPress & |
keycode | ) |
const |
|
inline |
◆ WasKeyReleased()
bool MyEventReceiver::WasKeyReleased |
( |
const KeyPress & |
keycode | ) |
const |
|
inline |
◆ joystick
◆ keyIsDown
◆ keysListenedFor
KeyList MyEventReceiver::keysListenedFor |
|
private |
◆ keyWasDown
KeyList MyEventReceiver::keyWasDown |
|
private |
◆ keyWasPressed
KeyList MyEventReceiver::keyWasPressed |
|
private |
◆ keyWasReleased
KeyList MyEventReceiver::keyWasReleased |
|
private |
◆ mouse_wheel
s32 MyEventReceiver::mouse_wheel = 0 |
The documentation for this class was generated from the following files: