#include <skyparams.h>
Referenced by SkyboxDefaults::getStarDefaults(), Game::handleClientEvent_SetStars(), Client::handleCommand_HudSetStars(), ObjectRef::l_get_stars(), ObjectRef::l_set_stars(), Server::SendSetStars(), Sky::setStarCount(), and Sky::updateStars().
Referenced by Sky::draw_stars(), SkyboxDefaults::getStarDefaults(), Game::handleClientEvent_SetStars(), Client::handleCommand_HudSetStars(), ObjectRef::l_get_stars(), ObjectRef::l_set_stars(), Server::SendSetStars(), and Sky::setStarDayOpacity().
Referenced by SkyboxDefaults::getStarDefaults(), Game::handleClientEvent_SetStars(), Client::handleCommand_HudSetStars(), ObjectRef::l_get_stars(), ObjectRef::l_set_stars(), Server::SendSetStars(), Sky::setStarScale(), and Sky::updateStars().
Referenced by Sky::draw_stars(), SkyboxDefaults::getStarDefaults(), Game::handleClientEvent_SetStars(), Client::handleCommand_HudSetStars(), ObjectRef::l_get_stars(), ObjectRef::l_set_stars(), Server::SendSetStars(), and Sky::setStarColor().
Referenced by SkyboxDefaults::getStarDefaults(), Game::handleClientEvent_SetStars(), Client::handleCommand_HudSetSky(), Client::handleCommand_HudSetStars(), ObjectRef::l_get_stars(), ObjectRef::l_set_sky(), ObjectRef::l_set_stars(), Sky::render(), Server::SendSetStars(), and Sky::setStarsVisible().