Minetest  5.4.0
LuaPseudoRandom Class Reference

#include <l_noise.h>

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Public Member Functions

 LuaPseudoRandom (s32 seed)
 

Static Public Member Functions

static int create_object (lua_State *L)
 
static LuaPseudoRandomcheckobject (lua_State *L, int narg)
 
static void Register (lua_State *L)
 
- Static Public Member Functions inherited from ModApiBase
static ScriptApiBasegetScriptApiBase (lua_State *L)
 
static ServergetServer (lua_State *L)
 
static ServerInventoryManagergetServerInventoryMgr (lua_State *L)
 
static ClientgetClient (lua_State *L)
 
static GUIEnginegetGuiEngine (lua_State *L)
 
static IGameDefgetGameDef (lua_State *L)
 
static EnvironmentgetEnv (lua_State *L)
 
static std::string getCurrentModPath (lua_State *L)
 
template<typename T >
static T * getScriptApi (lua_State *L)
 
static bool registerFunction (lua_State *L, const char *name, lua_CFunction func, int top)
 
static int l_deprecated_function (lua_State *L, const char *good, const char *bad, lua_CFunction func)
 A wrapper for deprecated functions. More...
 

Static Private Member Functions

static int gc_object (lua_State *L)
 
static int l_next (lua_State *L)
 

Private Attributes

PseudoRandom m_pseudo
 

Static Private Attributes

static const char className [] = "PseudoRandom"
 
static const luaL_Reg methods []
 

Additional Inherited Members

- Protected Member Functions inherited from LuaHelper
template<>
bool readParam (lua_State *L, int index)
 
- Static Protected Member Functions inherited from LuaHelper
static bool isNaN (lua_State *L, int idx)
 
template<typename T >
static T readParam (lua_State *L, int index)
 Read a value using a template type T from Lua State L and index. More...
 
template<typename T >
static T readParam (lua_State *L, int index, const T &default_value)
 Read a value using a template type T from Lua State L and index. More...
 

Constructor & Destructor Documentation

◆ LuaPseudoRandom()

LuaPseudoRandom::LuaPseudoRandom ( s32  seed)
inline

Referenced by create_object().

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Member Function Documentation

◆ checkobject()

LuaPseudoRandom * LuaPseudoRandom::checkobject ( lua_State *  L,
int  narg 
)
static

References className.

Referenced by l_next().

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◆ create_object()

int LuaPseudoRandom::create_object ( lua_State *  L)
static

References LuaPseudoRandom(), className, NO_MAP_LOCK_REQUIRED, and seed.

Referenced by Register().

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◆ gc_object()

int LuaPseudoRandom::gc_object ( lua_State *  L)
staticprivate

Referenced by Register().

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◆ l_next()

int LuaPseudoRandom::l_next ( lua_State *  L)
staticprivate

References checkobject(), errorstream, m_pseudo, PseudoRandom::next(), and NO_MAP_LOCK_REQUIRED.

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◆ Register()

void LuaPseudoRandom::Register ( lua_State *  L)
static

References className, create_object(), gc_object(), and methods.

Referenced by ServerScripting::InitializeModApi().

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Member Data Documentation

◆ className

const char LuaPseudoRandom::className = "PseudoRandom"
staticprivate

◆ m_pseudo

PseudoRandom LuaPseudoRandom::m_pseudo
private

Referenced by l_next().

◆ methods

const luaL_Reg LuaPseudoRandom::methods
staticprivate
Initial value:
= {
{0,0}
}
Definition: l_noise.h:100
#define luamethod(class, name)
Definition: l_internal.h:31

Referenced by Register().


The documentation for this class was generated from the following files: