This is the complete list of members for MapSector, including all inherited members.
createBlankBlock(s16 y) | MapSector | |
createBlankBlockNoInsert(s16 y) | MapSector | |
deleteBlock(MapBlock *block) | MapSector | |
deleteBlocks() | MapSector | |
detachBlock(MapBlock *block) | MapSector | |
empty() const | MapSector | inline |
getBlockBuffered(s16 y) | MapSector | protected |
getBlockNoCreateNoEx(s16 y) | MapSector | |
getBlocks(MapBlockVect &dest) | MapSector | |
getBlocks() const | MapSector | inline |
getBlocks()=delete | MapSector | |
getPos() const | MapSector | inline |
insertBlock(std::unique_ptr< MapBlock > block) | MapSector | |
m_block_cache | MapSector | protected |
m_block_cache_y | MapSector | protected |
m_blocks | MapSector | protected |
m_gamedef | MapSector | protected |
m_parent | MapSector | protected |
m_pos | MapSector | protected |
MapSector(Map *parent, v2s16 pos, IGameDef *gamedef) | MapSector | |
size() const | MapSector | inline |
~MapSector() | MapSector | virtual |