#include "localplayer.h"#include <cmath>#include "mtevent.h"#include "collision.h"#include "nodedef.h"#include "settings.h"#include "environment.h"#include "map.h"#include "client.h"#include "content_cao.h"
Include dependency graph for localplayer.cpp:Functions | |
| static aabb3f | getNodeBoundingBox (const std::vector< aabb3f > &nodeboxes) |
Variables | |
| static const std::string | PlayerSettings_names [] |
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static |
Referenced by PlayerSettings::registerSettingsCallback().