#include "irrlichttypes_bloated.h"#include <ISceneNode.h>#include <SMeshBuffer.h>#include <array>#include "camera.h"#include "irr_ptr.h"#include "skyparams.h"
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Classes | |
| class | Sky |
Namespaces | |
| namespace | irr |
| namespace | irr::video |
Macros | |
| #define | SKY_MATERIAL_COUNT 12 |
Functions | |
| float | getWickedTimeOfDay (float time_of_day) |
| #define SKY_MATERIAL_COUNT 12 |
Referenced by Sky::addTextureToSkybox(), and Sky::getMaterialCount().
| float getWickedTimeOfDay | ( | float | time_of_day | ) |
Referenced by Sky::getMoonDirection(), Sky::getSunDirection(), Sky::render(), and Game::updateShadows().
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