29#include <unordered_set>
42#error Do not include in server builds
45#define CLIENT_CHAT_MESSAGE_LIMIT_PER_10S 10.0f
108 void print(std::ostream &o)
const;
126 const char *playername,
127 const std::string &password,
144 void scanModSubfolder(
const std::string &mod_name,
const std::string &mod_path,
145 std::string mod_subpath);
159 void connect(
const Address &address,
const std::string &address_name,
160 bool is_local_server);
168 void step(
float dtime);
251 const std::string &newpassword);
264 const std::vector<ModSpec> &
getMods()
const override;
359 void drawLoadScreen(
const std::wstring &text,
float dtime,
int percent);
388 virtual scene::IAnimatedMesh*
getMesh(
const std::string &filename,
bool cache =
false);
389 const std::string*
getModFile(std::string filename);
397 bool loadMedia(
const std::string &data,
const std::string &filename,
398 bool from_media_push =
false);
401 void request_media(
const std::vector<std::string> &file_requests);
439 const std::string &message)
override;
459 const std::string &hostname,
460 bool is_local_server);
470 void sendInit(
const std::string &playerName);
496 std::unique_ptr<con::IConnection>
m_con;
virtual const char * what() const noexcept
Definition exceptions.h:32
Definition clientenvironment.h:67
const std::set< std::string > & getPlayerNames()
Definition clientenvironment.h:142
Definition scripting_client.h:38
void setFatalError(const std::string &reason)
Definition client.h:329
void handleCommand_NodeDef(NetworkPacket *pkt)
Definition clientpackethandler.cpp:798
void handleCommand_DeleteParticleSpawner(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1164
const std::string * getModFile(std::string filename)
Definition client.cpp:2046
ICraftDefManager * getCraftDefManager() override
Definition client.cpp:1984
void handleCommand_Privileges(NetworkPacket *pkt)
Definition clientpackethandler.cpp:943
bool activeObjectsReceived() const
Definition client.h:349
v3s16 getCrackPos()
Definition client.cpp:1643
void loadMods()
Definition client.cpp:179
void handleCommand_AuthAccept(NetworkPacket *pkt)
Definition clientpackethandler.cpp:149
MapDatabase * m_localdb
Definition client.h:592
void clearOutChatQueue()
Definition client.cpp:1338
void handleCommand_ModChannelMsg(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1703
MtEventManager * getEventManager()
Definition client.cpp:2010
std::unique_ptr< ParticleManager > m_particle_manager
Definition client.h:495
void handleCommand_DetachedInventory(NetworkPacket *pkt)
Definition clientpackethandler.cpp:971
StringMap m_mesh_data
Definition client.h:584
bool loadMedia(const std::string &data, const std::string &filename, bool from_media_push=false)
Definition client.cpp:775
std::unordered_map< sound_handle_t, u16 > m_sounds_to_objects
Definition client.h:574
void handleCommand_AddNode(NetworkPacket *pkt)
Definition clientpackethandler.cpp:267
Minimap * m_minimap
Definition client.h:500
IItemDefManager * getItemDefManager() override
Definition client.cpp:1976
void sendHaveMedia(const std::vector< u32 > &tokens)
Definition client.cpp:1430
float m_connection_reinit_timer
Definition client.h:479
void connect(const Address &address, const std::string &address_name, bool is_local_server)
Definition client.cpp:381
float m_inventory_from_server_age
Definition client.h:514
void handleCommand_DenySudoMode(NetworkPacket *pkt)
Definition clientpackethandler.cpp:197
void handleCommand_PlayerSpeed(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1630
const std::string & getFormspecPrepend() const
Definition client.cpp:2117
void interact(InteractAction action, const PointedThing &pointed)
Definition client.cpp:1068
ClientEnvironment & getEnv()
Definition client.h:258
void request_media(const std::vector< std::string > &file_requests)
Definition client.cpp:889
bool checkCSMRestrictionFlag(CSMRestrictionFlags flag) const
Definition client.h:431
void updateCameraOffset(v3s16 camera_offset)
Definition client.cpp:1761
void Stop()
Definition client.cpp:312
MapNode CSMGetNode(v3s16 p, bool *is_valid_position)
Helper function for Client Side Modding CSM restrictions are applied there, this should not be used f...
Definition client.cpp:1477
void handleCommand_AnnounceMedia(NetworkPacket *pkt)
Definition clientpackethandler.cpp:685
ModStorageDatabase * getModStorageDatabase() override
Definition client.h:390
const ModSpec * getModSpec(const std::string &modname) const override
Definition client.cpp:307
u64 m_csm_restriction_flags
Definition client.h:606
scene::ISceneManager * getSceneManager()
Definition client.cpp:1568
std::queue< ClientEvent * > m_client_event_queue
Definition client.h:546
const Address getServerAddress()
Definition client.cpp:1776
void handleCommand_HP(NetworkPacket *pkt)
Definition clientpackethandler.cpp:585
void handleCommand_UpdatePlayerList(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1557
void addUpdateMeshTask(v3s16 blockpos, bool ack_to_server=false, bool urgent=false)
Definition client.cpp:1723
void handleCommand_ActiveObjectMessages(NetworkPacket *pkt)
Definition clientpackethandler.cpp:511
bool nodedefReceived() const
Definition client.h:345
void handleCommand_ItemDef(NetworkPacket *pkt)
Definition clientpackethandler.cpp:817
StringMap m_mod_vfs
Definition client.h:601
Camera * getCamera()
Definition client.h:373
IntervalLimiter m_map_timer_and_unload_interval
Definition client.h:482
float m_recommended_send_interval
Definition client.h:564
std::unordered_map< s32, sound_handle_t > m_sounds_server_to_client
Definition client.h:569
float m_avg_rtt_timer
Definition client.h:480
float m_mod_storage_save_timer
Definition client.h:599
static const std::string & getBuiltinLuaPath()
Definition client.cpp:289
void handleCommand_ChatMessage(NetworkPacket *pkt)
Definition clientpackethandler.cpp:428
IntervalLimiter m_localdb_save_interval
Definition client.h:593
MeshGrid getMeshGrid()
Definition client.h:444
void sendRemovedSounds(const std::vector< s32 > &soundList)
Definition client.cpp:1227
void handleCommand_HudSetParam(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1322
void handleCommand_HudSetSky(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1344
void addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server=false, bool urgent=false)
Definition client.cpp:1735
NodeDefManager * m_nodedef
Definition client.h:487
void sendUpdateClientInfo(const ClientDynamicInfo &info)
Definition client.cpp:1443
bool m_mods_loaded
Definition client.h:550
bool m_simple_singleplayer_mode
Definition client.h:355
void addNode(v3s16 p, MapNode n, bool remove_metadata=true)
Definition client.cpp:1514
void handleCommand_HudSetStars(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1469
u32 m_sudo_auth_methods
Definition client.h:529
void handleCommand_Movement(NetworkPacket *pkt)
Definition clientpackethandler.cpp:541
std::vector< std::string > m_remote_media_servers
Definition client.h:552
void setCamera(Camera *camera)
Definition client.h:371
void handleCommand_HudSetMoon(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1456
std::unordered_map< sound_handle_t, s32 > m_sounds_client_to_server
Definition client.h:572
float m_animation_time
Definition client.h:517
void pushToChatQueue(ChatMessage *cec)
Definition client.h:407
void setPlayerControl(PlayerControl &control)
Definition client.cpp:1532
LocalClientState m_state
Definition client.h:587
std::unique_ptr< con::IConnection > m_con
Definition client.h:496
std::vector< ModSpec > m_mods
Definition client.h:600
Camera * m_camera
Definition client.h:499
void handleCommand_LocalPlayerAnimations(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1530
void sendInventoryFields(const std::string &formname, const StringMap &fields)
Definition client.cpp:1264
int m_crack_level
Definition client.h:518
IWritableShaderSource * m_shsrc
Definition client.h:485
std::unordered_map< std::string, Inventory * > m_detached_inventories
Definition client.h:581
void sendNodemetaFields(v3s16 p, const std::string &formname, const StringMap &fields)
Definition client.cpp:1242
void sendInit(const std::string &playerName)
Definition client.cpp:1139
void scanModIntoMemory(const std::string &mod_name, const std::string &mod_path)
Definition client.h:146
void handleCommand_Hello(NetworkPacket *pkt)
Definition clientpackethandler.cpp:74
void deleteAuthData()
Definition client.cpp:1105
static AuthMechanism choseAuthMech(const u32 mechs)
Definition client.cpp:1125
bool hasClientEvents() const
Definition client.h:321
void pushToEventQueue(ClientEvent *event)
Definition client.cpp:1969
std::string m_access_denied_reason
Definition client.h:545
bool itemdefReceived() const
Definition client.h:343
std::string m_password
Definition client.h:536
void inventoryAction(InventoryAction *a) override
Definition client.cpp:1617
std::string m_new_password
Definition client.h:538
void handleCommand_HudChange(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1239
Inventory * getInventory(const InventoryLocation &loc) override
Definition client.cpp:1573
const std::unordered_set< std::string > & getPrivilegeList() const
Definition client.h:306
void typeChatMessage(const std::wstring &message)
Definition client.cpp:1706
IWritableTextureSource * m_tsrc
Definition client.h:484
const std::set< std::string > & getConnectedPlayerNames()
Definition client.h:290
RenderingEngine * m_rendering_engine
Definition client.h:490
void Send(NetworkPacket *pkt)
Definition client.cpp:1029
float mediaReceiveProgress()
Definition client.cpp:1781
float m_removed_sounds_check_timer
Definition client.h:567
bool modsLoaded() const
Definition client.h:413
bool checkPrivilege(const std::string &priv) const
Definition client.h:303
void sendDamage(u16 damage)
Definition client.cpp:1357
void handleCommand_EyeOffset(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1544
std::queue< std::wstring > m_out_chat_queue
Definition client.h:523
u32 m_csm_restriction_noderange
Definition client.h:607
void handleCommand_FormspecPrepend(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1612
int CSMClampRadius(v3s16 pos, int radius)
Definition client.cpp:1489
ClientEvent * getClientEvent()
Definition client.cpp:1766
void makeScreenshot()
Definition client.cpp:1900
bool mediaReceived() const
Definition client.h:347
void handleCommand_MovePlayer(NetworkPacket *pkt)
Definition clientpackethandler.cpp:626
ISoundManager * m_sound
Definition client.h:488
void handleCommand_NodemetaChanged(NetworkPacket *pkt)
Definition clientpackethandler.cpp:287
std::string m_playername
Definition client.h:535
float m_last_time_of_day_f
Definition client.h:560
void sendDeletedBlocks(std::vector< v3s16 > &blocks)
Definition client.cpp:1204
void handleCommand_DeathScreen(NetworkPacket *pkt)
Definition clientpackethandler.cpp:668
IWritableItemDefManager * m_itemdef
Definition client.h:486
bool checkLocalPrivilege(const std::string &priv)
Definition client.h:386
virtual ISoundManager * getSoundManager()
Definition client.cpp:2006
void ProcessData(NetworkPacket *pkt)
Definition client.cpp:984
bool sendModChannelMessage(const std::string &channel, const std::string &message) override
Definition client.cpp:2093
u16 getProtoVersion() const
Definition client.h:352
void handleCommand_PlaySound(NetworkPacket *pkt)
Definition clientpackethandler.cpp:836
void startAuth(AuthMechanism chosen_auth_mechanism)
Definition client.cpp:1153
void handleCommand_Null(NetworkPacket *pkt)
Definition client.h:176
bool joinModChannel(const std::string &channel) override
Definition client.cpp:2067
void handleCommand_SrpBytesSandB(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1579
void scanModSubfolder(const std::string &mod_name, const std::string &mod_path, std::string mod_subpath)
Definition client.cpp:260
~Client()
Definition client.cpp:334
void handleCommand_MovePlayerRel(NetworkPacket *pkt)
Definition clientpackethandler.cpp:657
void removeNode(v3s16 p)
Definition client.cpp:1455
u64 getCSMRestrictionFlags() const
Definition client.h:426
void initLocalMapSaving(const Address &address, const std::string &hostname, bool is_local_server)
Definition client.cpp:913
std::vector< std::pair< u32, std::shared_ptr< SingleMediaDownloader > > > m_pending_media_downloads
Definition client.h:556
u16 m_proto_ver
Definition client.h:510
bool canSendChatMessage() const
Definition client.cpp:1299
ISoundManager * sound()
Definition client.h:260
void handleCommand_InventoryFormSpec(NetworkPacket *pkt)
Definition clientpackethandler.cpp:962
bool m_activeobjects_received
Definition client.h:549
GameUI * m_game_ui
Definition client.h:589
void sendChangePassword(const std::string &oldpassword, const std::string &newpassword)
Definition client.cpp:1343
u16 allocateUnknownNodeId(const std::string &name) override
Definition client.cpp:1998
void handleCommand_Deprecated(NetworkPacket *pkt)
Definition clientpackethandler.cpp:67
void sendReady()
Definition client.cpp:1370
u8 m_server_ser_ver
Definition client.h:503
void handleCommand_HudSetFlags(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1293
void step(float dtime)
Definition client.cpp:406
bool accessDenied() const
Definition client.h:325
const std::vector< ModSpec > & getMods() const override
Definition client.cpp:301
ELoginRegister m_allow_login_or_register
Definition client.h:498
bool m_update_wielded_item
Definition client.h:512
float m_chat_message_allowance
Definition client.h:525
void sendPlayerPos()
Definition client.cpp:1383
void handleCommand_HudSetSun(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1443
void * m_auth_data
Definition client.h:541
void setFatalError(const LuaError &e)
Definition client.h:334
PacketCounter m_packetcounter
Definition client.h:515
u64 getMapSeed()
Definition client.h:312
int getCrackLevel()
Definition client.cpp:1638
float m_time_of_day_update_timer
Definition client.h:561
u16 getHP()
Definition client.cpp:1668
void handleCommand_RemoveNode(NetworkPacket *pkt)
Definition clientpackethandler.cpp:257
void sendChatMessage(const std::wstring &message)
Definition client.cpp:1313
void handleCommand_Breath(NetworkPacket *pkt)
Definition clientpackethandler.cpp:614
MeshGrid m_mesh_grid
Definition client.h:612
std::unique_ptr< MeshUpdateManager > m_mesh_update_manager
Definition client.h:493
void handleCommand_BlockData(NetworkPacket *pkt)
Definition clientpackethandler.cpp:313
std::unique_ptr< ModChannelMgr > m_modchannel_mgr
Definition client.h:609
void afterContentReceived()
Definition client.cpp:1826
void handleCommand_HudRemove(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1227
virtual IWritableShaderSource * getShaderSource()
Definition client.cpp:1993
float getCurRate()
Definition client.cpp:1893
void showUpdateProgressTexture(void *args, u32 progress, u32 max_progress)
Definition client.cpp:1802
void handleCommand_ActiveObjectRemoveAdd(NetworkPacket *pkt)
Definition clientpackethandler.cpp:464
bool m_shutdown
Definition client.h:603
bool isShutdown()
Definition client.cpp:329
void handleCommand_Inventory(NetworkPacket *pkt)
Definition clientpackethandler.cpp:360
void addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server=false, bool urgent=false)
Definition client.cpp:1740
ModStorageDatabase * m_mod_storage_database
Definition client.h:598
void handleCommand_OverrideDayNightRatio(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1514
bool m_nodedef_received
Definition client.h:548
u64 m_map_seed
Definition client.h:532
Inventory * m_inventory_from_server
Definition client.h:513
void handleCommand_MinimapModes(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1791
bool m_itemdef_received
Definition client.h:547
void setPlayerItem(u16 item)
Definition client.cpp:1539
LocalClientState getState()
Definition client.h:403
ClientMediaDownloader * m_media_downloader
Definition client.h:554
void migrateModStorage()
Definition client.cpp:152
float getRTT()
Definition client.cpp:1887
float m_playerpos_send_timer
Definition client.h:481
ModChannel * getModChannel(const std::string &channel) override
Definition client.cpp:2112
virtual scene::IAnimatedMesh * getMesh(const std::string &filename, bool cache=false)
Definition client.cpp:2020
bool m_access_denied
Definition client.h:543
bool inhibit_inventory_revert
Definition client.h:449
static const std::string & getClientModsLuaPath()
Definition client.cpp:295
Minimap * getMinimap()
Definition client.h:370
void handleCommand_AccessDenied(NetworkPacket *pkt)
Definition clientpackethandler.cpp:206
ITextureSource * getTextureSource()
Definition client.cpp:1989
void handleCommand_AddParticleSpawner(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1035
const std::string & getAddressName() const
Definition client.h:421
u16 m_cache_save_interval
Definition client.h:594
void handleCommand_ModChannelSignal(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1721
void handleCommand_CSMRestrictionFlags(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1621
void deletingPeer(con::IPeer *peer, bool timeout) override
Definition client.cpp:868
bool leaveModChannel(const std::string &channel) override
Definition client.cpp:2080
bool hasServerReplied() const
Definition client.h:366
AuthMechanism m_chosen_auth_mech
Definition client.h:540
std::queue< ChatMessage * > m_chat_queue
Definition client.h:526
std::unordered_set< std::string > m_privileges
Definition client.h:577
void handleCommand_Fov(NetworkPacket *pkt)
Definition clientpackethandler.cpp:565
void peerAdded(con::IPeer *peer) override
Definition client.cpp:862
void sendGotBlocks(const std::vector< v3s16 > &blocks)
Definition client.cpp:1217
MtEventManager * m_event
Definition client.h:489
void handleCommand_SetLighting(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1818
void handleCommand_MediaPush(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1641
void handleCommand(NetworkPacket *pkt)
Definition client.cpp:975
void handleCommand_TimeOfDay(NetworkPacket *pkt)
Definition clientpackethandler.cpp:380
void setCrack(int level, v3s16 pos)
Definition client.cpp:1648
bool m_access_denied_reconnect
Definition client.h:544
bool updateWieldedItem()
Definition client.cpp:1551
bool reconnectRequested() const
Definition client.h:327
const NodeDefManager * getNodeDefManager() override
Definition client.cpp:1980
ClientScripting * getScript()
Definition client.h:412
void handleCommand_AcceptSudoMode(NetworkPacket *pkt)
Definition clientpackethandler.cpp:183
v3s16 m_crack_pos
Definition client.h:519
DISABLE_CLASS_COPY(Client)
bool getChatMessage(std::wstring &message)
Definition client.cpp:1675
ITextureSource * tsrc()
Definition client.h:259
float m_packetcounter_timer
Definition client.h:478
std::string m_address_name
Definition client.h:497
void drawLoadScreen(const std::wstring &text, float dtime, int percent)
Definition client.cpp:1789
ClientEnvironment m_env
Definition client.h:494
void ReceiveAll()
Definition client.cpp:946
void sendInventoryAction(InventoryAction *a)
Definition client.cpp:1284
void handleCommand_SpawnParticle(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1020
const std::string & accessDeniedReason() const
Definition client.h:341
void handleCommand_HudAdd(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1176
void handleCommand_ShowFormSpec(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1004
void handleCommand_CloudParams(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1486
u32 m_last_chat_message_sent
Definition client.h:524
void handleCommand_Media(NetworkPacket *pkt)
Definition clientpackethandler.cpp:736
bool m_time_of_day_set
Definition client.h:559
virtual ParticleManager * getParticleManager()
Definition client.cpp:2015
float getAnimationTime()
Definition client.cpp:1633
void sendRespawn()
Definition client.cpp:1364
v3s16 CSMClampPos(v3s16 pos)
Definition client.cpp:1501
void handleCommand_FadeSound(NetworkPacket *pkt)
Definition clientpackethandler.cpp:928
void handleCommand_StopSound(NetworkPacket *pkt)
Definition clientpackethandler.cpp:915
ClientScripting * m_script
Definition client.h:597
Definition craftdef.h:405
Definition texturesource.h:45
Definition texturesource.h:72
Definition inventorymanager.h:111
Definition inventory.h:329
Definition mapblock_mesh.h:181
Definition mesh_generator_thread.h:128
Definition modchannels.h:67
Definition modchannels.h:38
Definition networkpacket.h:27
This class is for getting the actual properties of nodes from their content ID.
Definition nodedef.h:556
std::map< u16, u32 > m_packets
Definition client.h:112
void print(std::ostream &o) const
Definition client.cpp:83
void add(u16 command)
Definition client.h:93
u32 sum() const
Definition client.cpp:75
void clear()
Definition client.h:102
Class doing particle as well as their spawners handling.
Definition particles.h:212
Definition renderingengine.h:81
Definition connection.h:47
Definition connection.h:34
Definition peerhandler.h:30
LocalClientState
Definition client.h:78
@ LC_Init
Definition client.h:80
@ LC_Created
Definition client.h:79
@ LC_Ready
Definition client.h:81
int sound_handle_t
Definition client.h:76
ELoginRegister
Definition gameparams.h:36
core::vector3d< s16 > v3s16
Definition irr_v3d.h:28
Definition al_extensions.cpp:26
CSMRestrictionFlags
Definition networkprotocol.h:1163
@ CSM_RF_NONE
Definition networkprotocol.h:1164
InteractAction
Definition networkprotocol.h:1179
AuthMechanism
Definition networkprotocol.h:1121
std::unordered_map< std::string, std::string > StringMap
Definition string.h:78
Definition chatmessage.h:35
Definition clientdynamicinfo.h:26
Definition clientevent.h:81
Definition inventorymanager.h:131
Definition inventorymanager.h:33
Definition clientmap.h:29
Describes a grid with given step, oirginating at (0,0,0)
Definition numeric.h:150
Definition mapblock_mesh.h:44
An active object or node which is selected by a ray on the map.
Definition pointedthing.h:37
static std::string p(std::string path)
Definition test_filesys.cpp:66