22#include <unordered_set>
26#error Do not include in server builds
29#define CLIENT_CHAT_MESSAGE_LIMIT_PER_10S 10.0f
96 void print(std::ostream &o)
const;
113 const char *playername,
114 const std::string &password,
131 void scanModSubfolder(
const std::string &mod_name,
const std::string &mod_path,
132 std::string mod_subpath);
146 void connect(
const Address &address,
const std::string &address_name);
154 void step(
float dtime);
239 const std::string &newpassword);
252 const std::vector<ModSpec> &
getMods()
const override;
355 void drawLoadScreen(
const std::wstring &text,
float dtime,
int percent);
385 virtual scene::IAnimatedMesh*
getMesh(
const std::string &filename,
bool cache =
false);
386 const std::string*
getModFile(std::string filename);
396 bool loadMedia(
const std::string &data,
const std::string &filename,
397 bool from_media_push =
false);
400 void request_media(
const std::vector<std::string> &file_requests);
438 const std::string &message)
override;
467 void sendInit(
const std::string &playerName);
495 std::unique_ptr<con::IConnection>
m_con;
Definition clientenvironment.h:54
const std::set< std::string > & getPlayerNames()
Definition clientenvironment.h:129
Definition scripting_client.h:27
void setFatalError(const std::string &reason)
Definition client.h:319
void handleCommand_NodeDef(NetworkPacket *pkt)
Definition clientpackethandler.cpp:740
void handleCommand_DeleteParticleSpawner(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1138
const std::string * getModFile(std::string filename)
Definition client.cpp:2004
ICraftDefManager * getCraftDefManager() override
Definition client.cpp:1942
void handleCommand_Privileges(NetworkPacket *pkt)
Definition clientpackethandler.cpp:891
bool activeObjectsReceived() const
Definition client.h:336
v3s16 getCrackPos()
Definition client.cpp:1669
void loadMods()
Definition client.cpp:182
void handleCommand_AuthAccept(NetworkPacket *pkt)
Definition clientpackethandler.cpp:133
void clearOutChatQueue()
Definition client.cpp:1352
void handleCommand_ModChannelMsg(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1694
MtEventManager * getEventManager()
Definition client.cpp:1968
std::unique_ptr< ParticleManager > m_particle_manager
Definition client.h:494
void handleCommand_DetachedInventory(NetworkPacket *pkt)
Definition clientpackethandler.cpp:920
StringMap m_mesh_data
Definition client.h:573
bool loadMedia(const std::string &data, const std::string &filename, bool from_media_push=false)
Definition client.cpp:796
std::unordered_map< sound_handle_t, u16 > m_sounds_to_objects
Definition client.h:563
void handleCommand_AddNode(NetworkPacket *pkt)
Definition clientpackethandler.cpp:243
IItemDefManager * getItemDefManager() override
Definition client.cpp:1934
void sendHaveMedia(const std::vector< u32 > &tokens)
Definition client.cpp:1461
float m_connection_reinit_timer
Definition client.h:476
float m_inventory_from_server_age
Definition client.h:510
void handleCommand_DenySudoMode(NetworkPacket *pkt)
Definition clientpackethandler.cpp:183
void handleCommand_PlayerSpeed(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1626
const std::string & getFormspecPrepend() const
Definition client.cpp:2075
void interact(InteractAction action, const PointedThing &pointed)
Definition client.cpp:1085
ClientEnvironment & getEnv()
Definition client.h:246
void request_media(const std::vector< std::string > &file_requests)
Definition client.cpp:907
bool checkCSMRestrictionFlag(CSMRestrictionFlags flag) const
Definition client.h:430
void Stop()
Definition client.cpp:318
MapNode CSMGetNode(v3s16 p, bool *is_valid_position)
Helper function for Client Side Modding CSM restrictions are applied there, this should not be used f...
Definition client.cpp:1508
void handleCommand_AnnounceMedia(NetworkPacket *pkt)
Definition clientpackethandler.cpp:619
ModStorageDatabase * getModStorageDatabase() override
Definition client.h:387
const ModSpec * getModSpec(const std::string &modname) const override
Definition client.cpp:313
u64 m_csm_restriction_flags
Definition client.h:593
scene::ISceneManager * getSceneManager()
Definition client.cpp:1599
std::queue< ClientEvent * > m_client_event_queue
Definition client.h:540
const Address getServerAddress()
Definition client.cpp:1797
void handleCommand_HP(NetworkPacket *pkt)
Definition clientpackethandler.cpp:529
void handleCommand_UpdatePlayerList(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1553
void addUpdateMeshTask(v3s16 blockpos, bool ack_to_server=false, bool urgent=false)
Definition client.cpp:1749
void handleCommand_ActiveObjectMessages(NetworkPacket *pkt)
Definition clientpackethandler.cpp:455
bool nodedefReceived() const
Definition client.h:332
void handleCommand_ItemDef(NetworkPacket *pkt)
Definition clientpackethandler.cpp:762
StringMap m_mod_vfs
Definition client.h:588
Camera * getCamera()
Definition client.h:369
IntervalLimiter m_map_timer_and_unload_interval
Definition client.h:480
float m_recommended_send_interval
Definition client.h:553
std::unordered_map< s32, sound_handle_t > m_sounds_server_to_client
Definition client.h:558
float m_avg_rtt_timer
Definition client.h:477
s32 m_mapblock_limit_logged
Definition client.h:511
float m_mod_storage_save_timer
Definition client.h:586
static const std::string & getBuiltinLuaPath()
Definition client.cpp:295
void handleCommand_ChatMessage(NetworkPacket *pkt)
Definition clientpackethandler.cpp:369
IntervalLimiter m_localdb_save_interval
Definition client.h:580
MeshGrid getMeshGrid()
Definition client.h:443
void sendRemovedSounds(const std::vector< s32 > &soundList)
Definition client.cpp:1241
void handleCommand_HudSetParam(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1296
void handleCommand_HudSetSky(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1318
void addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server=false, bool urgent=false)
Definition client.cpp:1761
NodeDefManager * m_nodedef
Definition client.h:485
void sendRespawnLegacy()
Definition client.cpp:1378
void sendUpdateClientInfo(const ClientDynamicInfo &info)
Definition client.cpp:1474
bool m_mods_loaded
Definition client.h:544
bool m_simple_singleplayer_mode
Definition client.h:344
void addNode(v3s16 p, MapNode n, bool remove_metadata=true)
Definition client.cpp:1545
void handleCommand_HudSetStars(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1440
u32 m_sudo_auth_methods
Definition client.h:523
void handleCommand_Movement(NetworkPacket *pkt)
Definition clientpackethandler.cpp:485
std::vector< std::string > m_remote_media_servers
Definition client.h:546
void setCamera(Camera *camera)
Definition client.h:367
void handleCommand_HudSetMoon(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1427
std::unordered_map< sound_handle_t, s32 > m_sounds_client_to_server
Definition client.h:561
float m_animation_time
Definition client.h:514
void pushToChatQueue(ChatMessage *cec)
Definition client.h:406
void setPlayerControl(PlayerControl &control)
Definition client.cpp:1563
u64 getMapSeed() const
Definition client.h:304
LocalClientState m_state
Definition client.h:576
std::unique_ptr< con::IConnection > m_con
Definition client.h:495
std::vector< ModSpec > m_mods
Definition client.h:587
Camera * m_camera
Definition client.h:498
void handleCommand_LocalPlayerAnimations(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1508
void sendInventoryFields(const std::string &formname, const StringMap &fields)
Definition client.cpp:1278
int m_crack_level
Definition client.h:515
std::unique_ptr< ClientMediaDownloader > m_media_downloader
Definition client.h:548
ItemVisualsManager * m_item_visuals_manager
Definition client.h:489
IWritableShaderSource * m_shsrc
Definition client.h:483
std::unordered_map< std::string, Inventory * > m_detached_inventories
Definition client.h:570
std::unique_ptr< MapDatabase > m_localdb
Definition client.h:579
void sendNodemetaFields(v3s16 p, const std::string &formname, const StringMap &fields)
Definition client.cpp:1256
void sendInit(const std::string &playerName)
Definition client.cpp:1156
void scanModIntoMemory(const std::string &mod_name, const std::string &mod_path)
Definition client.h:133
void handleCommand_Hello(NetworkPacket *pkt)
Definition clientpackethandler.cpp:63
void deleteAuthData()
Definition client.cpp:1122
static AuthMechanism choseAuthMech(const u32 mechs)
Definition client.cpp:1142
bool hasClientEvents() const
Definition client.h:311
std::unique_ptr< Inventory > m_inventory_from_server
Definition client.h:509
void pushToEventQueue(ClientEvent *event)
Definition client.cpp:1927
std::string m_access_denied_reason
Definition client.h:539
bool itemdefReceived() const
Definition client.h:330
std::string m_password
Definition client.h:530
void inventoryAction(InventoryAction *a) override
Definition client.cpp:1648
std::string m_new_password
Definition client.h:532
void handleCommand_HudChange(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1213
Inventory * getInventory(const InventoryLocation &loc) override
Definition client.cpp:1604
const std::unordered_set< std::string > & getPrivilegeList() const
Definition client.h:298
void typeChatMessage(const std::wstring &message)
Definition client.cpp:1732
IWritableTextureSource * m_tsrc
Definition client.h:482
const std::set< std::string > & getConnectedPlayerNames()
Definition client.h:278
RenderingEngine * m_rendering_engine
Definition client.h:488
void Send(NetworkPacket *pkt)
Definition client.cpp:1044
float mediaReceiveProgress()
Definition client.cpp:1802
float m_removed_sounds_check_timer
Definition client.h:556
bool modsLoaded() const
Definition client.h:412
bool checkPrivilege(const std::string &priv) const
Definition client.h:295
void sendDamage(u16 damage)
Definition client.cpp:1371
void handleCommand_EyeOffset(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1528
std::queue< std::wstring > m_out_chat_queue
Definition client.h:517
u32 m_csm_restriction_noderange
Definition client.h:594
void handleCommand_FormspecPrepend(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1608
int CSMClampRadius(v3s16 pos, int radius)
Definition client.cpp:1520
ClientEvent * getClientEvent()
Definition client.cpp:1782
void handleCommand_SpawnParticleBatch(NetworkPacket *pkt)
Definition clientpackethandler.cpp:984
void makeScreenshot()
Definition client.cpp:1916
bool mediaReceived() const
Definition client.h:334
void handleCommand_MovePlayer(NetworkPacket *pkt)
Definition clientpackethandler.cpp:570
ISoundManager * m_sound
Definition client.h:486
void handleCommand_NodemetaChanged(NetworkPacket *pkt)
Definition clientpackethandler.cpp:260
std::string m_playername
Definition client.h:529
void sendDeletedBlocks(std::vector< v3s16 > &blocks)
Definition client.cpp:1218
IWritableItemDefManager * m_itemdef
Definition client.h:484
bool checkLocalPrivilege(const std::string &priv)
Definition client.h:383
virtual ISoundManager * getSoundManager()
Definition client.cpp:1964
void ProcessData(NetworkPacket *pkt)
Definition client.cpp:999
bool sendModChannelMessage(const std::string &channel, const std::string &message) override
Definition client.cpp:2051
u16 getProtoVersion() const
Definition client.h:339
void handleCommand_PlaySound(NetworkPacket *pkt)
Definition clientpackethandler.cpp:784
void startAuth(AuthMechanism chosen_auth_mechanism)
Definition client.cpp:1167
void handleCommand_Null(NetworkPacket *pkt)
Definition client.h:162
bool joinModChannel(const std::string &channel) override
Definition client.cpp:2025
void handleCommand_SrpBytesSandB(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1575
void scanModSubfolder(const std::string &mod_name, const std::string &mod_path, std::string mod_subpath)
Definition client.cpp:266
~Client()
Definition client.cpp:341
void handleCommand_MovePlayerRel(NetworkPacket *pkt)
Definition clientpackethandler.cpp:601
void removeNode(v3s16 p)
Definition client.cpp:1486
u64 getCSMRestrictionFlags() const
Definition client.h:425
std::vector< std::pair< u32, std::shared_ptr< SingleMediaDownloader > > > m_pending_media_downloads
Definition client.h:550
u16 m_proto_ver
Definition client.h:506
bool canSendChatMessage() const
Definition client.cpp:1313
ISoundManager * sound()
Definition client.h:248
void handleCommand_InventoryFormSpec(NetworkPacket *pkt)
Definition clientpackethandler.cpp:910
bool m_activeobjects_received
Definition client.h:543
void sendChangePassword(const std::string &oldpassword, const std::string &newpassword)
Definition client.cpp:1357
u16 allocateUnknownNodeId(const std::string &name) override
Definition client.cpp:1956
void handleCommand_Deprecated(NetworkPacket *pkt)
Definition clientpackethandler.cpp:56
void sendReady()
Definition client.cpp:1384
u8 m_server_ser_ver
Definition client.h:502
void handleCommand_HudSetFlags(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1267
void step(float dtime)
Definition client.cpp:410
bool accessDenied() const
Definition client.h:315
const std::vector< ModSpec > & getMods() const override
Definition client.cpp:307
ELoginRegister m_allow_login_or_register
Definition client.h:497
bool m_update_wielded_item
Definition client.h:508
float m_chat_message_allowance
Definition client.h:519
void sendPlayerPos()
Definition client.cpp:1397
void handleCommand_HudSetSun(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1414
void * m_auth_data
Definition client.h:535
PacketCounter m_packetcounter
Definition client.h:512
ItemVisualsManager * getItemVisualsManager()
Definition client.h:389
int getCrackLevel()
Definition client.cpp:1664
u16 getHP()
Definition client.cpp:1694
int m_playerpos_repeat_count
Definition client.h:479
void handleCommand_RemoveNode(NetworkPacket *pkt)
Definition clientpackethandler.cpp:236
void sendChatMessage(const std::wstring &message)
Definition client.cpp:1327
void handleCommand_Breath(NetworkPacket *pkt)
Definition clientpackethandler.cpp:558
MeshGrid m_mesh_grid
Definition client.h:599
std::unique_ptr< MeshUpdateManager > m_mesh_update_manager
Definition client.h:492
void handleCommand_BlockData(NetworkPacket *pkt)
Definition clientpackethandler.cpp:286
std::unique_ptr< ModChannelMgr > m_modchannel_mgr
Definition client.h:596
void afterContentReceived()
Definition client.cpp:1845
void handleCommand_HudRemove(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1201
virtual IWritableShaderSource * getShaderSource()
Definition client.cpp:1951
bool m_internal_server
Definition client.h:351
float getCurRate()
Definition client.cpp:1909
void handleCommand_ActiveObjectRemoveAdd(NetworkPacket *pkt)
Definition clientpackethandler.cpp:408
bool m_shutdown
Definition client.h:590
bool isShutdown()
Definition client.cpp:336
void handleCommand_Inventory(NetworkPacket *pkt)
Definition clientpackethandler.cpp:333
void addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server=false, bool urgent=false)
Definition client.cpp:1766
ModStorageDatabase * m_mod_storage_database
Definition client.h:585
void handleCommand_OverrideDayNightRatio(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1492
bool m_nodedef_received
Definition client.h:542
u64 m_map_seed
Definition client.h:526
void handleCommand_MinimapModes(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1782
bool m_itemdef_received
Definition client.h:541
void setPlayerItem(u16 item)
Definition client.cpp:1570
LocalClientState getState()
Definition client.h:402
void migrateModStorage()
Definition client.cpp:155
float getRTT()
Definition client.cpp:1903
float m_playerpos_send_timer
Definition client.h:478
ModChannel * getModChannel(const std::string &channel) override
Definition client.cpp:2070
virtual scene::IAnimatedMesh * getMesh(const std::string &filename, bool cache=false)
Definition client.cpp:1978
bool m_access_denied
Definition client.h:537
bool inhibit_inventory_revert
Definition client.h:448
static const std::string & getClientModsLuaPath()
Definition client.cpp:301
Minimap * getMinimap()
Definition client.h:366
void handleCommand_AccessDenied(NetworkPacket *pkt)
Definition clientpackethandler.cpp:192
ITextureSource * getTextureSource()
Definition client.cpp:1947
void handleCommand_AddParticleSpawner(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1007
const std::string & getAddressName() const
Definition client.h:420
void handleCommand_DeathScreenLegacy(NetworkPacket *pkt)
Definition clientpackethandler.cpp:612
u16 m_cache_save_interval
Definition client.h:581
void handleCommand_ModChannelSignal(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1712
void handleCommand_CSMRestrictionFlags(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1617
void connect(const Address &address, const std::string &address_name)
Definition client.cpp:386
void deletingPeer(con::IPeer *peer, bool timeout) override
Definition client.cpp:894
bool leaveModChannel(const std::string &channel) override
Definition client.cpp:2038
bool hasServerReplied() const
Definition client.h:362
AuthMechanism m_chosen_auth_mech
Definition client.h:534
std::queue< ChatMessage * > m_chat_queue
Definition client.h:520
std::unordered_set< std::string > m_privileges
Definition client.h:566
void handleCommand_Fov(NetworkPacket *pkt)
Definition clientpackethandler.cpp:509
void peerAdded(con::IPeer *peer) override
Definition client.cpp:888
void sendGotBlocks(const std::vector< v3s16 > &blocks)
Definition client.cpp:1231
MtEventManager * m_event
Definition client.h:487
void handleCommand_SetLighting(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1809
void handleCommand_MediaPush(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1637
void handleCommand(NetworkPacket *pkt)
Definition client.cpp:990
void handleCommand_TimeOfDay(NetworkPacket *pkt)
Definition clientpackethandler.cpp:352
bool isClient() override
Definition client.h:373
void setCrack(int level, v3s16 pos)
Definition client.cpp:1674
bool m_access_denied_reconnect
Definition client.h:538
bool updateWieldedItem()
Definition client.cpp:1582
bool reconnectRequested() const
Definition client.h:317
void initLocalMapSaving(const Address &address, const std::string &hostname)
Definition client.cpp:930
const NodeDefManager * getNodeDefManager() override
Definition client.cpp:1938
ClientScripting * getScript()
Definition client.h:411
void handleCommand_AcceptSudoMode(NetworkPacket *pkt)
Definition clientpackethandler.cpp:168
std::unique_ptr< Minimap > m_minimap
Definition client.h:499
v3s16 m_crack_pos
Definition client.h:516
DISABLE_CLASS_COPY(Client)
bool getChatMessage(std::wstring &message)
Definition client.cpp:1701
ITextureSource * tsrc()
Definition client.h:247
float m_packetcounter_timer
Definition client.h:475
std::string m_address_name
Definition client.h:496
void drawLoadScreen(const std::wstring &text, float dtime, int percent)
Definition client.cpp:1810
ClientEnvironment m_env
Definition client.h:493
void ReceiveAll()
Definition client.cpp:961
void sendInventoryAction(InventoryAction *a)
Definition client.cpp:1298
void handleCommand_SpawnParticle(NetworkPacket *pkt)
Definition clientpackethandler.cpp:969
const std::string & accessDeniedReason() const
Definition client.h:328
void handleCommand_HudAdd(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1150
void handleCommand_ShowFormSpec(NetworkPacket *pkt)
Definition clientpackethandler.cpp:953
void handleCommand_CloudParams(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1458
u32 m_last_chat_message_sent
Definition client.h:518
void handleCommand_Media(NetworkPacket *pkt)
Definition clientpackethandler.cpp:684
float getAnimationTime() const
Definition client.h:283
virtual ParticleManager * getParticleManager()
Definition client.cpp:1973
v3s16 CSMClampPos(v3s16 pos)
Definition client.cpp:1532
void showUpdateProgressTexture(void *args, float progress)
Definition client.cpp:1821
void handleCommand_FadeSound(NetworkPacket *pkt)
Definition clientpackethandler.cpp:878
void handleCommand_Camera(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1541
void handleCommand_StopSound(NetworkPacket *pkt)
Definition clientpackethandler.cpp:865
ClientScripting * m_script
Definition client.h:584
Definition craftdef.h:388
Definition texturesource.h:45
Definition texturesource.h:120
Definition inventorymanager.h:96
Definition inventory.h:277
Definition mesh_generator_thread.h:142
Definition modchannels.h:52
Definition modchannels.h:23
Definition networkpacket.h:16
This class is for getting the actual properties of nodes from their content ID.
Definition nodedef.h:509
std::map< u16, u32 > m_packets
Definition client.h:100
void print(std::ostream &o) const
Definition client.cpp:86
void add(u16 command)
Definition client.h:81
u32 sum() const
Definition client.cpp:78
void clear()
Definition client.h:90
Class doing particle as well as their spawners handling.
Definition particles.h:211
Definition renderingengine.h:64
Definition connection.h:47
Definition connection.h:34
Definition peerhandler.h:13
LocalClientState
Definition client.h:66
@ LC_Init
Definition client.h:68
@ LC_Created
Definition client.h:67
@ LC_Ready
Definition client.h:69
int sound_handle_t
Definition client.h:64
ELoginRegister
Definition gameparams.h:21
core::vector3d< s16 > v3s16
Definition irr_v3d.h:13
Definition al_extensions.cpp:11
CSMRestrictionFlags
Definition networkprotocol.h:953
@ CSM_RF_NONE
Definition networkprotocol.h:954
InteractAction
Definition networkprotocol.h:969
AuthMechanism
Definition networkprotocol.h:915
std::unordered_map< std::string, std::string > StringMap
Definition string.h:66
Definition chatmessage.h:20
Definition clientdynamicinfo.h:12
Definition clientevent.h:69
Definition inventorymanager.h:116
Definition inventorymanager.h:18
Definition item_visuals_manager.h:22
Definition clientmap.h:14
Describes a grid with given step, oirginating at (0,0,0)
Definition numeric.h:157
An active object or node which is selected by a ray on the map.
Definition pointedthing.h:22
static std::string p(std::string path)
Definition test_filesys.cpp:64