Luanti 5.11.0-dev
 
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renderingengine.h File Reference
#include <vector>
#include <memory>
#include <string>
#include "client/inputhandler.h"
#include "irrlichttypes_extrabloated.h"
#include "debug.h"
#include "config.h"
#include "client/shader.h"
#include "client/render/core.h"
#include "client/shadows/dynamicshadowsrender.h"
#include <IVideoDriver.h>
+ Include dependency graph for renderingengine.h:
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Go to the source code of this file.

Classes

struct  VideoDriverInfo
 
struct  FpsControl
 
class  FogShaderConstantSetterFactory
 
class  RenderingEngine
 

Macros

#define FOG_RANGE_ALL   (100000 * BS)
 

Macro Definition Documentation

◆ FOG_RANGE_ALL

#define FOG_RANGE_ALL   (100000 * BS)