#include "texturesource.h"#include <IVideoDriver.h>#include "guiscalingfilter.h"#include "imagefilters.h"#include "imagesource.h"#include "renderingengine.h"#include "settings.h"#include "texturepaths.h"#include "util/thread.h"
Include dependency graph for texturesource.cpp:Classes | |
| struct | TextureInfo |
| class | TextureSource |
Functions | |
| IWritableTextureSource * | createTextureSource () |
| IWritableTextureSource * createTextureSource | ( | ) |