#include <fstream>
#include "environment.h"
#include "collision.h"
#include "raycast.h"
#include "scripting_server.h"
#include "server.h"
#include "daynightratio.h"
#include "emerge.h"
Functions | |
static bool | isPointableNode (const MapNode &n, const NodeDefManager *nodedef, bool liquids_pointable) |
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inlinestatic |
References NodeDefManager::get(), ContentFeatures::isLiquid(), and ContentFeatures::pointable.
Referenced by Environment::continueRaycast().