#include <fstream>#include "environment.h"#include "collision.h"#include "raycast.h"#include "scripting_server.h"#include "server.h"#include "daynightratio.h"#include "emerge.h"
Include dependency graph for environment.cpp:Functions | |
| static PointabilityType | isPointableNode (const MapNode &n, const NodeDefManager *nodedef, bool liquids_pointable, const std::optional< Pointabilities > &pointabilities) |
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inlinestatic |
References NodeDefManager::get(), ContentFeatures::groups, ContentFeatures::isLiquid(), ContentFeatures::name, POINTABLE, and ContentFeatures::pointable.
Referenced by Environment::continueRaycast().
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