Minetest  5.4.0
client.h File Reference
#include "clientenvironment.h"
#include "irrlichttypes_extrabloated.h"
#include <ostream>
#include <map>
#include <set>
#include <vector>
#include <unordered_set>
#include "clientobject.h"
#include "gamedef.h"
#include "inventorymanager.h"
#include "localplayer.h"
#include "client/hud.h"
#include "particles.h"
#include "mapnode.h"
#include "tileanimation.h"
#include "mesh_generator_thread.h"
#include "network/address.h"
#include "network/peerhandler.h"
#include <fstream>
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Go to the source code of this file.

Classes

class  PacketCounter
 
class  Client
 

Namespaces

 con
 

Macros

#define CLIENT_CHAT_MESSAGE_LIMIT_PER_10S   10.0f
 

Enumerations

enum  LocalClientState { LC_Created , LC_Init , LC_Ready }
 

Macro Definition Documentation

◆ CLIENT_CHAT_MESSAGE_LIMIT_PER_10S

#define CLIENT_CHAT_MESSAGE_LIMIT_PER_10S   10.0f

Enumeration Type Documentation

◆ LocalClientState

Enumerator
LC_Created 
LC_Init 
LC_Ready