#include <string>
#include <unordered_map>
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◆ ItemGroupList
◆ itemgroup_get()
  
  
      
        
          | static int itemgroup_get  | 
          ( | 
          const ItemGroupList & |           groups,  | 
         
        
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          const std::string & |           name ) | 
         
       
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inlinestatic   | 
  
 
Referenced by add_area_node_boxes(), craftToolRepair(), NodeDefManager::deSerialize(), getDigParams(), ContentFeatures::getGroup(), getHitParams(), getPunchDamage(), LocalPlayer::getSlipFactor(), inputItemMatchesRecipe(), GenericCAO::isImmortal(), UnitSAO::isImmortal(), ObjectRef::l_set_armor_groups(), Pointabilities::matchGroups(), LocalPlayer::move(), Game::nodePlacement(), LocalPlayer::old_move(), NodeDefManager::set(), and ClientEnvironment::step().