#include <string>
#include <unordered_map>
Go to the source code of this file.
◆ ItemGroupList
◆ itemgroup_get()
static int itemgroup_get |
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const ItemGroupList & |
groups, |
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const std::string & |
name |
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) |
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inlinestatic |
Referenced by collisionMoveSimple(), craftToolRepair(), getDigParams(), ContentFeatures::getGroup(), getHitParams(), getPunchDamage(), LocalPlayer::getSlipFactor(), inputItemMatchesRecipe(), GenericCAO::isImmortal(), UnitSAO::isImmortal(), ObjectRef::l_set_armor_groups(), LocalPlayer::move(), LocalPlayer::old_move(), and ClientEnvironment::step().