#include "irrlichttypes_bloated.h"#include "constants.h"#include "irr_ptr.h"#include "skyparams.h"#include <iostream>#include <ISceneNode.h>#include <SMaterial.h>#include <SMeshBuffer.h>
Include dependency graph for clouds.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | Clouds |
Namespaces | |
| namespace | irr |
| namespace | irr::scene |
Variables | |
| scene::ISceneManager * | g_menucloudsmgr |
| Clouds * | g_menuclouds |
|
extern |
Referenced by RenderingEngine::draw_load_screen(), GUIEngine::drawClouds(), and ClientLauncher::run().
|
extern |
Referenced by RenderingEngine::draw_load_screen(), GUIEngine::drawClouds(), and ClientLauncher::run().