#include <set>
#include "irr_v3d.h"
#include "mapnode.h"
#include "exceptions.h"
#include "constants.h"
#include "staticobject.h"
#include "nodemetadata.h"
#include "nodetimer.h"
#include "modifiedstate.h"
#include "util/numeric.h"
#include "settings.h"
#include "mapgen/mapgen.h"
Go to the source code of this file.
◆ BLOCK_TIMESTAMP_UNDEFINED
#define BLOCK_TIMESTAMP_UNDEFINED 0xffffffff |
◆ MOD_REASON_ADD_ACTIVE_OBJECT_RAW
#define MOD_REASON_ADD_ACTIVE_OBJECT_RAW (1 << 11) |
◆ MOD_REASON_BLOCK_EXPIRED
#define MOD_REASON_BLOCK_EXPIRED (1 << 10) |
◆ MOD_REASON_CLEAR_ALL_OBJECTS
#define MOD_REASON_CLEAR_ALL_OBJECTS (1 << 9) |
◆ MOD_REASON_EXPIRE_DAYNIGHTDIFF
#define MOD_REASON_EXPIRE_DAYNIGHTDIFF (1 << 18) |
◆ MOD_REASON_INITIAL
#define MOD_REASON_INITIAL (1 << 0) |
◆ MOD_REASON_REALLOCATE
#define MOD_REASON_REALLOCATE (1 << 1) |
◆ MOD_REASON_REMOVE_OBJECTS_DEACTIVATE
#define MOD_REASON_REMOVE_OBJECTS_DEACTIVATE (1 << 13) |
◆ MOD_REASON_REMOVE_OBJECTS_REMOVE
#define MOD_REASON_REMOVE_OBJECTS_REMOVE (1 << 12) |
◆ MOD_REASON_REPORT_META_CHANGE
#define MOD_REASON_REPORT_META_CHANGE (1 << 8) |
◆ MOD_REASON_SET_GENERATED
#define MOD_REASON_SET_GENERATED (1 << 4) |
◆ MOD_REASON_SET_IS_UNDERGROUND
#define MOD_REASON_SET_IS_UNDERGROUND (1 << 2) |
◆ MOD_REASON_SET_LIGHTING_COMPLETE
#define MOD_REASON_SET_LIGHTING_COMPLETE (1 << 3) |
◆ MOD_REASON_SET_NODE
#define MOD_REASON_SET_NODE (1 << 5) |
◆ MOD_REASON_SET_NODE_NO_CHECK
#define MOD_REASON_SET_NODE_NO_CHECK (1 << 6) |
◆ MOD_REASON_SET_TIMESTAMP
#define MOD_REASON_SET_TIMESTAMP (1 << 7) |
◆ MOD_REASON_STATIC_DATA_ADDED
#define MOD_REASON_STATIC_DATA_ADDED (1 << 15) |
◆ MOD_REASON_STATIC_DATA_CHANGED
#define MOD_REASON_STATIC_DATA_CHANGED (1 << 17) |
◆ MOD_REASON_STATIC_DATA_REMOVED
#define MOD_REASON_STATIC_DATA_REMOVED (1 << 16) |
◆ MOD_REASON_TOO_MANY_OBJECTS
#define MOD_REASON_TOO_MANY_OBJECTS (1 << 14) |
◆ MOD_REASON_UNKNOWN
#define MOD_REASON_UNKNOWN (1 << 20) |
◆ MOD_REASON_VMANIP
#define MOD_REASON_VMANIP (1 << 19) |
◆ MapBlockVect
◆ analyze_block()
std::string analyze_block |
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MapBlock * |
block | ) |
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References CONTENT_AIR, CONTENT_IGNORE, MapNode::getContent(), MapBlock::getIsUnderground(), MapBlock::getLightingComplete(), MapBlock::getModified(), MapBlock::getNodeNoEx(), MapBlock::getPos(), MapBlock::isDummy(), MapBlock::isGenerated(), itos(), MAP_BLOCKSIZE, MOD_STATE_CLEAN, MOD_STATE_WRITE_AT_UNLOAD, MOD_STATE_WRITE_NEEDED, porting::mt_snprintf(), and p().
Referenced by EmergeThread::finishGen(), and ClientMap::renderMap().
◆ blockpos_over_max_limit()
bool blockpos_over_max_limit |
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v3s16 |
p | ) |
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inline |
◆ getNodeBlockPos()
References getContainerPos(), MAP_BLOCKSIZE, and p().
Referenced by LuaVoxelManip::LuaVoxelManip(), ServerEnvironment::addActiveObjectRaw(), Client::addUpdateMeshTaskForNode(), Server::AsyncRunStep(), voxalgo::blit_back_with_light(), ServerEnvironment::deactivateFarObjects(), Map::findNodesWithMetadata(), Server::findSpawnPos(), MinimapUpdateThread::getMap(), RemoteClient::GetNextBlocks(), Map::getNode(), Map::getNodeMetadata(), Map::getNodeTimer(), Schematic::getSchematicFromMap(), Server::handleCommand_Interact(), voxalgo::is_sunlight_above(), Map::isNodeUnderground(), Map::isValidPosition(), ModApiEnvMod::l_delete_area(), ModApiEnvMod::l_emerge_area(), ModApiEnvMod::l_load_area(), LuaVoxelManip::l_read_from_map(), Schematic::placeOnMap(), Map::removeNodeMetadata(), Map::removeNodeTimer(), Server::sendAddNode(), Server::sendMetadataChanged(), Server::sendRemoveNode(), Map::setNode(), Map::setNodeMetadata(), Map::setNodeTimer(), treegen::spawn_ltree(), Map::transformLiquids(), and ActiveBlockList::update().
◆ getNodeBlockPosWithOffset()
void getNodeBlockPosWithOffset |
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const v3s16 & |
p, |
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v3s16 & |
block, |
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v3s16 & |
offset |
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) |
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inline |
◆ objectpos_over_limit()
bool objectpos_over_limit |
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v3f |
p | ) |
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inline |