#include "gameui.h"#include <irrlicht_changes/static_text.h>#include <gettext.h>#include "gui/mainmenumanager.h"#include "gui/guiChatConsole.h"#include "gui/touchcontrols.h"#include "util/enriched_string.h"#include "util/pointedthing.h"#include "client.h"#include "clientmap.h"#include "fontengine.h"#include "hud.h"#include "nodedef.h"#include "profiler.h"#include "renderingengine.h"#include "version.h"
Include dependency graph for gameui.cpp:Functions | |
| static const char * | yawToDirectionString (int yaw) |
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inlinestatic |
References wrapDegrees_0_360().
Referenced by GameUI::update().
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